Searched refs:GL_ANGLE_multi_draw (Results 1 – 6 of 6) sorted by relevance
7 GL_ANGLE_multi_draw203 #extension GL_ANGLE_multi_draw : <behavior>209 #define GL_ANGLE_multi_draw 1
42 GL_ANGLE_multi_draw is required.156 a vertex shader as <gl_DrawID> which is defined in GL_ANGLE_multi_draw.206 a vertex shader as <gl_DrawID> which is defined in GL_ANGLE_multi_draw.
413 #ifndef GL_ANGLE_multi_draw414 #define GL_ANGLE_multi_draw 1 macro
491 ; GL_ANGLE_multi_draw