/external/deqp/modules/gles2/functional/ |
D | es2fShaderStateQueryTests.cpp | 1130 verifyProgramParam(m_testCtx, *this, program, GL_ATTACHED_SHADERS, 0); in test() 1134 verifyProgramParam(m_testCtx, *this, program, GL_ATTACHED_SHADERS, 1); in test() 1138 verifyProgramParam(m_testCtx, *this, program, GL_ATTACHED_SHADERS, 2); in test()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderImageSizeTests.cpp | 239 glGetProgramiv(program, GL_ATTACHED_SHADERS, &attached_shaders); in CheckProgram() 529 glGetProgramiv(program, GL_ATTACHED_SHADERS, &attached_shaders); in CheckProgram()
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D | gl4cProgramInterfaceQueryTests.cpp | 2563 glGetProgramiv(program, GL_ATTACHED_SHADERS, &attached_shaders); in CheckProgram() 4606 glGetProgramiv(program, GL_ATTACHED_SHADERS, &attached_shaders); in CheckProgram()
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D | gl4cTextureGatherTests.cpp | 174 glGetProgramiv(program, GL_ATTACHED_SHADERS, &attached_shaders); in CheckProgram()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cShaderImageSizeTests.cpp | 182 glGetProgramiv(program, GL_ATTACHED_SHADERS, &attached_shaders); in CheckProgram()
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D | es31cTextureGatherTests.cpp | 138 glGetProgramiv(program, GL_ATTACHED_SHADERS, &attached_shaders); in CheckProgram()
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D | es31cVertexAttribBindingTests.cpp | 124 glGetProgramiv(program, GL_ATTACHED_SHADERS, &attached_shaders); in CheckProgram()
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D | es31cShaderAtomicCountersTests.cpp | 848 glGetProgramiv(program, GL_ATTACHED_SHADERS, &attached_shaders); in CheckProgram()
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/external/angle/src/libANGLE/renderer/gl/ |
D | functionsgl_enums.h | 383 #define GL_ATTACHED_SHADERS 0x8B85 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 272 #define GL_ATTACHED_SHADERS 0x8B85 macro
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderStateQueryTests.cpp | 1420 verifyProgramParam(m_testCtx, *this, program, GL_ATTACHED_SHADERS, 0); in test() 1424 verifyProgramParam(m_testCtx, *this, program, GL_ATTACHED_SHADERS, 1); in test() 1428 verifyProgramParam(m_testCtx, *this, program, GL_ATTACHED_SHADERS, 2); in test()
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 232 #define GL_ATTACHED_SHADERS 0x8B85 macro
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/external/angle/include/GLES2/ |
D | gl2.h | 232 #define GL_ATTACHED_SHADERS 0x8B85 macro
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 232 #define GL_ATTACHED_SHADERS 0x8B85 macro
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/external/angle/src/tests/gl_tests/ |
D | MultiviewDrawTest.cpp | 1942 glGetProgramiv(program, GL_ATTACHED_SHADERS, &numAttachedShaders); in TEST_P()
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D | ComputeShaderTest.cpp | 276 glGetProgramiv(program, GL_ATTACHED_SHADERS, &numAttachedShaders); in TEST_P()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 126 case GL_ATTACHED_SHADERS: return "GL_ATTACHED_SHADERS";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 296 #define GL_ATTACHED_SHADERS 0x8B85 macro
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/external/angle/include/GLES3/ |
D | gl3.h | 232 #define GL_ATTACHED_SHADERS 0x8B85 macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 232 #define GL_ATTACHED_SHADERS 0x8B85 macro
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D | gl31.h | 232 #define GL_ATTACHED_SHADERS 0x8B85 macro
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/external/mesa3d/src/mesa/main/ |
D | shaderapi.c | 718 case GL_ATTACHED_SHADERS: in get_programiv()
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 232 #define GL_ATTACHED_SHADERS 0x8B85 macro
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/external/angle/src/libANGLE/ |
D | queryutils.cpp | 1234 case GL_ATTACHED_SHADERS: in QueryProgramiv()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 964 #define GL_ATTACHED_SHADERS 0x8B85 macro
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