/external/angle/src/tests/gl_tests/ |
D | DrawBuffersTest.cpp | 298 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT3, GL_TEXTURE_2D, mTextures[1], 0); in TEST_P() 305 const GLenum bufs[] = {GL_COLOR_ATTACHMENT0, GL_NONE, GL_NONE, GL_COLOR_ATTACHMENT3}; in TEST_P() 397 GL_COLOR_ATTACHMENT3}; in TEST_P() 575 glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT3, texture.get(), 0, 3); 586 GL_COLOR_ATTACHMENT3, 615 glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT3, texture.get(), 0, 3); 626 GL_COLOR_ATTACHMENT3,
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D | FramebufferTest.cpp | 854 GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3}; in TEST_P() 1152 const GLenum bufs[] = {GL_NONE, GL_NONE, GL_NONE, GL_COLOR_ATTACHMENT3}; in TEST_P() 1154 glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT3, GL_TEXTURE_2D, mTexture.get(), in TEST_P() 1163 glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT3, 0, 0, 0); in TEST_P()
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D | WebGLCompatibilityTest.cpp | 4426 GL_COLOR_ATTACHMENT3, in TEST_P() 4433 GL_COLOR_ATTACHMENT3, in TEST_P()
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D | GLSLTest.cpp | 594 GL_COLOR_ATTACHMENT3}; in TEST_P()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 174 case GL_COLOR_ATTACHMENT3: return "GL_COLOR_ATTACHMENT3"; 585 case GL_COLOR_ATTACHMENT3: return "GL_COLOR_ATTACHMENT3"; 609 case GL_COLOR_ATTACHMENT3: return "GL_COLOR_ATTACHMENT3";
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/external/angle/src/libANGLE/renderer/gl/ |
D | functionsgl_enums.h | 504 #define GL_COLOR_ATTACHMENT3 0x8CE3 macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv3.cpp | 240 case GL_COLOR_ATTACHMENT3: in ReadBuffer() 924 case GL_COLOR_ATTACHMENT3: in DrawBuffers()
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D | utilities.cpp | 1914 case GL_COLOR_ATTACHMENT3: in GetComponentType()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 668 #define GL_COLOR_ATTACHMENT3 0x8CE3 macro
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderFramebufferFetchTests.cpp | 650 m_colorBuffers[3] = GL_COLOR_ATTACHMENT3; in MultipleRenderTargetsTestCase()
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/external/mesa3d/src/mesa/main/ |
D | fbobject.c | 5066 case GL_COLOR_ATTACHMENT3: in invalidate_framebuffer_storage() 5114 case GL_COLOR_ATTACHMENT3: in get_fb_attachment()
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/external/angle/include/GLES3/ |
D | gl3.h | 845 #define GL_COLOR_ATTACHMENT3 0x8CE3 macro
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D | gl31.h | 847 #define GL_COLOR_ATTACHMENT3 0x8CE3 macro
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D | gl32.h | 847 #define GL_COLOR_ATTACHMENT3 0x8CE3 macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 845 #define GL_COLOR_ATTACHMENT3 0x8CE3 macro
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D | gl31.h | 845 #define GL_COLOR_ATTACHMENT3 0x8CE3 macro
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D | gl32.h | 845 #define GL_COLOR_ATTACHMENT3 0x8CE3 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 845 #define GL_COLOR_ATTACHMENT3 0x8CE3 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1081 #define GL_COLOR_ATTACHMENT3 0x8CE3 macro
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderAtomicCountersTests.cpp | 2599 glReadBuffer(GL_COLOR_ATTACHMENT3); in Run()
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1150 #define GL_COLOR_ATTACHMENT3 0x8CE3 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1150 #define GL_COLOR_ATTACHMENT3 0x8CE3 macro
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D | glext.h | 1031 #define GL_COLOR_ATTACHMENT3 0x8CE3 macro
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/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/ |
D | glew.h | 4817 #define GL_COLOR_ATTACHMENT3 0x8CE3 macro
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/external/crosvm/gpu_renderer/src/generated/ |
D | epoxy_egl.rs | 4819 pub const GL_COLOR_ATTACHMENT3: u32 = 36067; constant
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