Searched refs:GL_COLOR_ATTACHMENT31 (Results 1 – 19 of 19) sorted by relevance
187 if (buffer >= GL_COLOR_ATTACHMENT8 && buffer <= GL_COLOR_ATTACHMENT31) in draw_buffer_enum_to_bitmask()249 if (buffer >= GL_COLOR_ATTACHMENT8 && buffer <= GL_COLOR_ATTACHMENT31) in read_buffer_enum_to_index()260 (buf >= GL_COLOR_ATTACHMENT0 && buf <= GL_COLOR_ATTACHMENT31); in is_legal_es3_readbuffer_enum()
268 case GL_COLOR_ATTACHMENT31: in ReadBuffer()952 case GL_COLOR_ATTACHMENT31: in DrawBuffers()1310 if(attachment < GL_COLOR_ATTACHMENT0 || attachment > GL_COLOR_ATTACHMENT31) in FramebufferTextureLayer()3591 attachments[i] <= GL_COLOR_ATTACHMENT31) in InvalidateSubFramebuffer()
1930 if(attachment < GL_COLOR_ATTACHMENT0 || attachment > GL_COLOR_ATTACHMENT31) in FramebufferRenderbuffer()2045 if(attachment < GL_COLOR_ATTACHMENT0 || attachment > GL_COLOR_ATTACHMENT31) in FramebufferTexture2D()2627 if(attachment < GL_COLOR_ATTACHMENT0 || attachment > GL_COLOR_ATTACHMENT31) in GetFramebufferAttachmentParameteriv()6050 if(attachment < GL_COLOR_ATTACHMENT0 || attachment > GL_COLOR_ATTACHMENT31) in FramebufferTexture3DOES()
1942 case GL_COLOR_ATTACHMENT31: in GetComponentType()
3491 if (attachments[i] >= GL_COLOR_ATTACHMENT0 && attachments[i] <= GL_COLOR_ATTACHMENT31) in ValidateDiscardFramebufferBase()3779 bufs[colorAttachment] > GL_COLOR_ATTACHMENT31)) in ValidateDrawBuffersBase()
1573 if (src != GL_BACK && (src < GL_COLOR_ATTACHMENT0 || src > GL_COLOR_ATTACHMENT31)) in ValidateReadBuffer()
873 #define GL_COLOR_ATTACHMENT31 0x8CFF macro
875 #define GL_COLOR_ATTACHMENT31 0x8CFF macro
1109 #define GL_COLOR_ATTACHMENT31 0x8CFF macro
1178 #define GL_COLOR_ATTACHMENT31 0x8CFF macro
1060 #define GL_COLOR_ATTACHMENT31 0x8CFF macro
1059 #define GL_COLOR_ATTACHMENT31 0x8CFF macro
4873 pub const GL_COLOR_ATTACHMENT31: u32 = 36095; constant