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Searched refs:GL_COLOR_CLEAR_VALUE (Results 1 – 25 of 35) sorted by relevance

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/external/angle/src/libANGLE/
Dqueryconversions.cpp39 case GL_COLOR_CLEAR_VALUE: in CastFromStateValueToInt()
Dqueryutils.cpp3111 case GL_COLOR_CLEAR_VALUE: in GetQueryParameterInfo()
DState.cpp2243 case GL_COLOR_CLEAR_VALUE: in getFloatv()
/external/deqp/modules/gles2/functional/
Des2fFloatStateQueryTests.cpp1003 …m_verifier->verifyFloat4Color(m_testCtx, GL_COLOR_CLEAR_VALUE, fixedTests[ndx].r, fixedTests[ndx].… in test()
1018 m_verifier->verifyFloat4Color(m_testCtx, GL_COLOR_CLEAR_VALUE, r, g, b, a); in test()
/external/deqp/modules/gles3/functional/
Des3fFloatStateQueryTests.cpp1134 …m_verifier->verifyFloat4Color(m_testCtx, GL_COLOR_CLEAR_VALUE, fixedTests[ndx].r, fixedTests[ndx].… in test()
1147 m_verifier->verifyFloat4Color(m_testCtx, GL_COLOR_CLEAR_VALUE, r, g, b, a); in test()
/external/deqp/framework/opengl/
DgluStrUtil.inl82 case GL_COLOR_CLEAR_VALUE: return "GL_COLOR_CLEAR_VALUE";
1120 case GL_COLOR_CLEAR_VALUE: return "GL_COLOR_CLEAR_VALUE";
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h30 #define GL_COLOR_CLEAR_VALUE 0x0C22 macro
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv3.cpp1592 …if(target == GL_DEPTH_RANGE || target == GL_COLOR_CLEAR_VALUE || target == GL_DEPTH_CLEAR_VALUE ||… in GetIntegeri_v()
2952 …if(pname == GL_DEPTH_RANGE || pname == GL_COLOR_CLEAR_VALUE || pname == GL_DEPTH_CLEAR_VALUE || pn… in GetInteger64v()
3035 …if(target == GL_DEPTH_RANGE || target == GL_COLOR_CLEAR_VALUE || target == GL_DEPTH_CLEAR_VALUE ||… in GetInteger64i_v()
DContext.cpp1928 case GL_COLOR_CLEAR_VALUE: in getFloatv()
2738 case GL_COLOR_CLEAR_VALUE: in getQueryParameterInfo()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h233 #define GL_COLOR_CLEAR_VALUE 0x0C22 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h195 #define GL_COLOR_CLEAR_VALUE 0x0C22 macro
/external/swiftshader/include/GLES/
Dgl.h196 #define GL_COLOR_CLEAR_VALUE 0x0C22 macro
/external/mesa3d/include/GLES/
Dgl.h196 #define GL_COLOR_CLEAR_VALUE 0x0C22 macro
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp1160 case GL_COLOR_CLEAR_VALUE: in getFloatv()
1516 case GL_COLOR_CLEAR_VALUE: in getQueryParameterNum()
1677 case GL_COLOR_CLEAR_VALUE: in isQueryParameterFloat()
/external/mesa3d/include/GLES2/
Dgl2.h176 #define GL_COLOR_CLEAR_VALUE 0x0C22 macro
/external/angle/include/GLES2/
Dgl2.h176 #define GL_COLOR_CLEAR_VALUE 0x0C22 macro
/external/swiftshader/include/GLES2/
Dgl2.h176 #define GL_COLOR_CLEAR_VALUE 0x0C22 macro
/external/angle/include/GLES/
Dgl.h200 #define GL_COLOR_CLEAR_VALUE 0x0C22 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h219 #define GL_COLOR_CLEAR_VALUE 0x0C22 macro
/external/angle/include/GLES3/
Dgl3.h176 #define GL_COLOR_CLEAR_VALUE 0x0C22 macro
/external/mesa3d/include/GLES3/
Dgl3.h176 #define GL_COLOR_CLEAR_VALUE 0x0C22 macro
/external/mesa3d/include/GL/
Dgl.h489 #define GL_COLOR_CLEAR_VALUE 0x0C22 macro
/external/swiftshader/include/GLES3/
Dgl3.h176 #define GL_COLOR_CLEAR_VALUE 0x0C22 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl173 #define GL_COLOR_CLEAR_VALUE 0x0C22 macro
/external/mesa3d/src/mesa/main/
Dget.c1091 case GL_COLOR_CLEAR_VALUE: in find_custom_value()

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