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Searched refs:GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (Results 1 – 25 of 43) sorted by relevance

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/external/mesa3d/src/mesa/main/
Dtexcompress.c126 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: in _mesa_gl_compressed_format_base_format()
376 formats[n++] = GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2; in _mesa_get_compressed_formats()
554 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: in _mesa_glenum_to_compressed_format()
750 return GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2; in _mesa_compressed_format_to_glenum()
Dglformats.c928 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: in _mesa_is_etc2_format()
1112 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: in _mesa_is_color_format()
1436 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: in _mesa_is_srgb_format()
Dtextureview.c207 {VIEW_CLASS_ETC2_RGBA, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2},
Dcopyimage.c470 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: in compressed_format_compatible()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp249 …ESSEDTEXFORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1: return GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2; in getGLFormat()
308 …case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: return tcu::COMPRESSEDTEXFORMAT_ETC2_SRGB8_PUNC… in mapGLCompressedTexFormat()
358 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: in isCompressedFormat()
DgluStrUtil.inl906 …case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: return "GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1…
1748 …case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: return "GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1…
/external/angle/src/libANGLE/
Dformatutils.h396 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: in IsETC2EACFormat()
DCaps.cpp533 GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, in DetermineETC2PunchthroughAsRGB8AlphaTextureSupport()
785 GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, in DetermineCompressedTextureETCSupport()
1158 caps.compressedTextureFormats.push_back(GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2); in GenerateMinimumCaps()
/external/deqp/modules/gles3/functional/
Des3fImplementationLimitTests.cpp273 GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2,
/external/deqp/framework/platform/null/
DtcuNullRenderContext.cpp217 GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, in Context()
/external/angle/src/libANGLE/renderer/
DFormat_table_autogen.cpp122 …tID::ETC2_R8G8B8A1_SRGB_BLOCK, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_P…
434 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: in InternalFormatToID()
Dload_functions_table_autogen.cpp3513 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: in GetLoadFunctionsMap()
/external/mesa3d/src/mesa/state_tracker/
Dst_format.c590 { GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, 0 },
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h1098 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 macro
Dformatutilsgl.cpp312 …InsertFormatMapping(&map, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, VersionOrExts(4, 3, "GL_AR… in BuildInternalFormatInfoMap()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
Dtexture_format_table_autogen.cpp1263 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: in Get()
1265 static constexpr Format info(GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, in Get()
/external/swiftshader/src/OpenGL/common/
DImage.cpp375 …case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: return sw::FORMAT_SRGB8_PUNCHTHROUGH_ALPHA1_ETC… in SelectInternalFormat()
579 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: in ComputeCompressedSize()
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
DPVRTTextureAPI.cpp164 glInternalFormat=GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2; in PVRTGetOGLES3TextureFormat()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h126 GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2,
Dutilities.cpp342 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: in IsCompressed()
/external/deqp/external/openglcts/modules/gl/
Dgl4cTextureViewTests.cpp160 GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, /* >= GL 4.3 */
894 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: in getGLFormatOfInternalformat()
1529 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: in getInternalformatString()
2395 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: in isInternalformatCompressed()
2534 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: in isInternalformatSupported()
Dgl4cDirectStateAccessTexturesTests.cpp4944 {GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2,
4977 {GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2,
5500 is_ok &= Test<2>(GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, true); in iterate()
5519 is_ok &= Test<3>(GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, true); in iterate()
9118 GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, in Prepare()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h795 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 macro
/external/angle/include/GLES3/
Dgl3.h988 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 macro
/external/angle/src/libANGLE/renderer/vulkan/
Dvk_format_table_autogen.cpp1000 internalFormat = GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2; in initialize()

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