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Searched refs:GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (Results 1 – 25 of 27) sorted by relevance

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/external/deqp/external/openglcts/modules/gles31/
Des31cTextureStorageMultisampleDependenciesTests.cpp259 if (fbo_status != GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE) in iterate()
407 if (fbo_status != GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE) in iterate()
444 if (fbo_status != GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE) in iterate()
635 if (fbo_completeness != GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE) in iterate()
658 if (fbo_completeness != GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE) in iterate()
681 if (fbo_completeness != GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE) in iterate()
849 if (fbo_completeness != GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE) in iterate()
865 if (fbo_completeness != GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE) in iterate()
1144 if (fbo_completeness_status != GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE) in iterate()
/external/swiftshader/src/OpenGL/libGLESv2/
DFramebuffer.cpp385 return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; in completeness()
441 return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; in completeness()
495 return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; in completeness()
/external/deqp/modules/gles3/functional/
Des3fFboCompletenessTests.cpp216 …addFBOStatus(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, "Mixed multi- and single-sampled attachments"); in check()
224 addPotentialFBOStatus(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, "Number of samples differ"); in check()
/external/angle/src/tests/gl_tests/
DFramebufferTest.cpp966 EXPECT_GLENUM_EQ(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, in TEST_P()
1002 EXPECT_GLENUM_EQ(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, in TEST_P()
1029 EXPECT_GLENUM_EQ(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, in TEST_P()
1053 EXPECT_GLENUM_EQ(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, in TEST_P()
DMultisampledRenderToTextureTest.cpp298 EXPECT_GLENUM_EQ(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, in TEST_P()
/external/angle/src/libANGLE/
DFramebuffer.cpp1197 return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; in checkStatusWithGLFrontEnd()
1274 return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; in checkStatusWithGLFrontEnd()
1319 return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; in checkStatusWithGLFrontEnd()
1410 return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; in checkStatusWithGLFrontEnd()
/external/deqp/doc/testspecs/GLES3/
Dfunctional.fbo.completeness.txt109 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE otherwise.
/external/mesa3d/src/mesa/main/
Dfbobject.c1198 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; in _mesa_test_framebuffer_completeness()
1223 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; in _mesa_test_framebuffer_completeness()
1244 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; in _mesa_test_framebuffer_completeness()
1253 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; in _mesa_test_framebuffer_completeness()
1417 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; in _mesa_test_framebuffer_completeness()
1427 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; in _mesa_test_framebuffer_completeness()
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h550 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 macro
/external/deqp/framework/opengl/
DgluStrUtil.inl244 case GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: return "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h681 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 macro
/external/deqp/modules/gles31/functional/
Des31fTextureMultisampleTests.cpp1754 if (status != GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE) in iterate()
/external/angle/include/GLES3/
Dgl3.h874 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 macro
Dgl31.h876 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 macro
Dgl32.h876 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 macro
/external/mesa3d/include/GLES3/
Dgl3.h874 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 macro
Dgl31.h874 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 macro
Dgl32.h874 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 macro
/external/swiftshader/include/GLES3/
Dgl3.h874 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1129 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 macro
/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp3431 …if (GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE != (status = gl.checkNamedFramebufferStatus(fbo, GL_FRAM… in IncompleteMultisampleRenderbufferTestCase()
3538 …if (GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE != (status = gl.checkNamedFramebufferStatus(fbo, GL_FRAM… in IncompleteMultisampleTextureTestCase()
/external/mesa3d/include/GL/
Dglcorearb.h1196 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 macro
/external/swiftshader/include/GL/
Dglcorearb.h1196 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 macro
Dglext.h1077 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 macro
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h4847 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 macro

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