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Searched refs:GL_FUNC_REVERSE_SUBTRACT (Results 1 – 25 of 56) sorted by relevance

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/external/deqp/modules/gles2/performance/
Des2pBlendTests.cpp148 …{ "reverse_subtract", GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_ONE, GL_ONE, GL_O… in init()
Des2pStateChangeCallTests.cpp308 GL_FUNC_REVERSE_SUBTRACT in init()
459 GL_FUNC_REVERSE_SUBTRACT in init()
465 GL_FUNC_REVERSE_SUBTRACT in init()
/external/deqp/modules/gles3/performance/
Des3pBlendTests.cpp151 …{ "reverse_subtract", GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_ONE, GL_ONE, GL_O… in init()
Des3pStateChangeCallTests.cpp343 GL_FUNC_REVERSE_SUBTRACT in init()
494 GL_FUNC_REVERSE_SUBTRACT in init()
500 GL_FUNC_REVERSE_SUBTRACT in init()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_util.c48 case GL_FUNC_REVERSE_SUBTRACT: in brw_translate_blend_equation()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_gldefs.h81 case GL_FUNC_REVERSE_SUBTRACT: in nvgl_blend_eqn()
/external/deqp/modules/glshared/
DglsInteractionTestUtil.cpp100 GL_FUNC_REVERSE_SUBTRACT, in computeRandomRenderState()
128 GL_FUNC_REVERSE_SUBTRACT in computeRandomRenderState()
/external/deqp/modules/gles31/functional/
Des31fFboSRGBWriteControlTests.cpp328 blendConfigs[8].equation = GL_FUNC_REVERSE_SUBTRACT; in getBlendingConfigList()
329 blendConfigs[9].equation = GL_FUNC_REVERSE_SUBTRACT; in getBlendingConfigList()
330 blendConfigs[10].equation = GL_FUNC_REVERSE_SUBTRACT; in getBlendingConfigList()
331 blendConfigs[11].equation = GL_FUNC_REVERSE_SUBTRACT; in getBlendingConfigList()
1091 else if (m_blendConfigList[m_blendIteration].equation == GL_FUNC_REVERSE_SUBTRACT) in setShaderBlendFunctionType()
1202 if (m_blendConfigList[m_blendIteration].equation == GL_FUNC_REVERSE_SUBTRACT) in enableFramebufferBlend()
Des31fIndexedStateQueryTests.cpp1234 GL_FUNC_REVERSE_SUBTRACT, in iterate()
1271 gl.glBlendEquationSeparate(GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT); in iterate()
1274 …verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_RGB, ndx, GL_FUNC_REVERSE_SUBTRACT, m_veri… in iterate()
1323 gl.glBlendEquationSeparate(GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT); in iterate()
1326 …verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_RGB, ndx, GL_FUNC_REVERSE_SUBTRACT, m_veri… in iterate()
1366 GL_FUNC_REVERSE_SUBTRACT, in iterate()
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_blend.c60 case GL_FUNC_REVERSE_SUBTRACT: in translate_blend()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceUtils.cpp257 case GL_FUNC_REVERSE_SUBTRACT: return rr::BLENDEQUATION_REVERSE_SUBTRACT; in mapGLBlendEquation()
/external/mesa3d/src/mesa/swrast/
Ds_blend.c751 case GL_FUNC_REVERSE_SUBTRACT: in blend_general_float()
782 case GL_FUNC_REVERSE_SUBTRACT: in blend_general_float()
961 else if (((eq == GL_FUNC_ADD || eq == GL_FUNC_REVERSE_SUBTRACT) in _swrast_choose_blend_func()
/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/
DesextcDrawBuffersIndexedBlending.cpp199 state.SetBlendEquationi(i, GL_FUNC_REVERSE_SUBTRACT); in iterate()
/external/mesa3d/src/mesa/drivers/dri/i915/
Di830_state.c313 case GL_FUNC_REVERSE_SUBTRACT: in i830_set_blend_state()
341 case GL_FUNC_REVERSE_SUBTRACT: in i830_set_blend_state()
Di915_state.c278 case GL_FUNC_REVERSE_SUBTRACT: in translate_blend_equation()
/external/deqp/modules/gles2/functional/
Des2fBlendTests.cpp319 { GL_FUNC_REVERSE_SUBTRACT, "reverse_subtract" } in init()
/external/angle/src/libANGLE/renderer/metal/
Dmtl_utils.mm307 case GL_FUNC_REVERSE_SUBTRACT:
/external/angle/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.cpp142 case GL_FUNC_REVERSE_SUBTRACT: in ConvertBlendOp()
/external/deqp/modules/gles3/functional/
Des3fBlendTests.cpp376 { GL_FUNC_REVERSE_SUBTRACT, "reverse_subtract" }, in init()
/external/angle/src/common/
DPackedEnums.h357 ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, ReverseSubtract, GL_FUNC_REVERSE_SUBTRACT);
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h333 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h101 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro
/external/mesa3d/src/mesa/main/
Dblend.c436 case GL_FUNC_REVERSE_SUBTRACT: in legal_simple_blend_equation()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_state.c247 case GL_FUNC_REVERSE_SUBTRACT: in r200_set_blend_state()
281 case GL_FUNC_REVERSE_SUBTRACT: in r200_set_blend_state()
/external/mesa3d/include/GLES2/
Dgl2.h110 #define GL_FUNC_REVERSE_SUBTRACT 0x800B macro

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