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Searched refs:GL_LAST_VERTEX_CONVENTION (Results 1 – 23 of 23) sorted by relevance

/external/mesa3d/src/mesa/tnl_dd/
Dt_dd_dmatmp.h374 ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION) { in TAG()
474 ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION; in TAG()
/external/deqp/external/openglcts/modules/common/
DglcExtTokens.cpp51 LAST_VERTEX_CONVENTION = GL_LAST_VERTEX_CONVENTION; in init()
DglcViewportArrayTests.cpp1664 case GL_LAST_VERTEX_CONVENTION: in iterate()
1679 case GL_LAST_VERTEX_CONVENTION: in iterate()
3288 mode = GL_LAST_VERTEX_CONVENTION; in setup2x2Viewport()
4626 provoking = GL_LAST_VERTEX_CONVENTION; in checkResults()
/external/angle/src/common/
DPackedGLEnums_autogen.cpp1256 case GL_LAST_VERTEX_CONVENTION: in FromGLenum()
1270 return GL_LAST_VERTEX_CONVENTION; in ToGLenum()
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h772 #define GL_LAST_VERTEX_CONVENTION 0x8E4E macro
DStateManagerGL.cpp152 mProvokingVertex(GL_LAST_VERTEX_CONVENTION),
/external/mesa3d/src/mesa/drivers/dri/i915/
Di830_state.c1092 if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION) { in i830_update_provoking_vertex()
Di915_state.c1034 if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION) { in i915_update_provoking_vertex()
Dintel_tris.c913 if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION) { in intelFastRenderClippedPoly()
/external/deqp/framework/opengl/
DgluStateReset.cpp705 gl.provokingVertex(GL_LAST_VERTEX_CONVENTION); in resetStateGLCore()
DgluStrUtil.inl1576 case GL_LAST_VERTEX_CONVENTION: return "GL_LAST_VERTEX_CONVENTION";
/external/angle/include/GLES2/
Dgl2ext_angle.h39 #define GL_LAST_VERTEX_CONVENTION 0x8E4E macro
/external/deqp/modules/gles31/functional/
Des31fGeometryShaderTests.cpp2841 state != GL_LAST_VERTEX_CONVENTION && in iterate()
3491 else if (m_provokingVertex == GL_LAST_VERTEX_CONVENTION) in verifyLayerContent()
4252 state.getIntAccess() != GL_LAST_VERTEX_CONVENTION && in iterate()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1264 #define GL_LAST_VERTEX_CONVENTION 0x8E4E macro
/external/mesa3d/include/GLES3/
Dgl32.h1607 #define GL_LAST_VERTEX_CONVENTION 0x8E4E macro
/external/angle/include/GLES3/
Dgl32.h1609 #define GL_LAST_VERTEX_CONVENTION 0x8E4E macro
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp2849 case GL_LAST_VERTEX_CONVENTION: m_provokingFirstVertexConvention = false; break; in provokingVertex()
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h6000 #define GL_LAST_VERTEX_CONVENTION 0x8E4E macro
8364 #define GL_LAST_VERTEX_CONVENTION 0x8E4E macro
/external/mesa3d/include/GL/
Dglcorearb.h1526 #define GL_LAST_VERTEX_CONVENTION 0x8E4E macro
Dglext.h1414 #define GL_LAST_VERTEX_CONVENTION 0x8E4E macro
/external/swiftshader/include/GL/
Dglcorearb.h1563 #define GL_LAST_VERTEX_CONVENTION 0x8E4E macro
Dglext.h1450 #define GL_LAST_VERTEX_CONVENTION 0x8E4E macro
/external/crosvm/gpu_renderer/src/generated/
Depoxy_egl.rs5223 pub const GL_LAST_VERTEX_CONVENTION: u32 = 36430; constant