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Searched refs:GL_LIGHT1 (Results 1 – 16 of 16) sorted by relevance

/external/eigen/demos/opengl/
Dquaternion_demo.cpp243 glLightfv(GL_LIGHT1, GL_AMBIENT, Vector4f(0,0,0,1).data()); in drawScene()
244 glLightfv(GL_LIGHT1, GL_DIFFUSE, Vector4f(1,0.5,0.5,1).data()); in drawScene()
245 glLightfv(GL_LIGHT1, GL_SPECULAR, Vector4f(1,1,1,1).data()); in drawScene()
246 glLightfv(GL_LIGHT1, GL_POSITION, Vector4f(-sqrt3,sqrt3,-sqrt3,0).data()); in drawScene()
255 glEnable(GL_LIGHT1); in drawScene()
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Ddemo.c661 glEnable(GL_LIGHT1); in appInit()
692 glLightfv(GL_LIGHT1, GL_DIFFUSE, light1Diffuse); in appInit()
774 glLightfv(GL_LIGHT1, GL_POSITION, light1Position); in configureLightAndMaterial()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_state.c167 case GL_LIGHT1: in nouveau_enable()
/external/mesa3d/src/mesa/main/
Denable.c518 case GL_LIGHT1: in _mesa_set_enable()
1557 case GL_LIGHT1: in _mesa_IsEnabled()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h496 #define GL_LIGHT1 0x4001 macro
/external/swiftshader/include/GLES/
Dgl.h360 #define GL_LIGHT1 0x4001 macro
/external/mesa3d/include/GLES/
Dgl.h360 #define GL_LIGHT1 0x4001 macro
/external/swiftshader/src/OpenGL/libGLES_CM/
DlibGLES_CM.cpp1190 case GL_LIGHT1: context->setLightEnabled(1, false); break; in Disable()
1327 case GL_LIGHT1: context->setLightEnabled(1, true); break; in Enable()
2494 case GL_LIGHT1: return context->isLightEnabled(1); break; in IsEnabled()
/external/angle/src/libANGLE/
DState.cpp1176 case GL_LIGHT1: in setEnableFeature()
1308 case GL_LIGHT1: in getEnableFeature()
DvalidationES2.cpp688 case GL_LIGHT1: in ValidCap()
/external/angle/include/GLES/
Dgl.h364 #define GL_LIGHT1 0x4001 macro
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_state.c1542 case GL_LIGHT1: in radeonEnable()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_state.c1738 case GL_LIGHT1: in r200Enable()
/external/mesa3d/include/GL/
Dgl.h278 #define GL_LIGHT1 0x4001 macro
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h751 #define GL_LIGHT1 0x4001 macro
/external/crosvm/gpu_renderer/src/generated/
Depoxy_egl.rs1623 pub const GL_LIGHT1: u32 = 16385; constant