Searched refs:GL_LIGHT2 (Results 1 – 15 of 15) sorted by relevance
662 glEnable(GL_LIGHT2); in appInit()693 glLightfv(GL_LIGHT2, GL_DIFFUSE, light2Diffuse); in appInit()775 glLightfv(GL_LIGHT2, GL_POSITION, light2Position); in configureLightAndMaterial()
168 case GL_LIGHT2: in nouveau_enable()
519 case GL_LIGHT2: in _mesa_set_enable()1558 case GL_LIGHT2: in _mesa_IsEnabled()
497 #define GL_LIGHT2 0x4002 macro
361 #define GL_LIGHT2 0x4002 macro
1191 case GL_LIGHT2: context->setLightEnabled(2, false); break; in Disable()1328 case GL_LIGHT2: context->setLightEnabled(2, true); break; in Enable()2495 case GL_LIGHT2: return context->isLightEnabled(2); break; in IsEnabled()
1177 case GL_LIGHT2: in setEnableFeature()1309 case GL_LIGHT2: in getEnableFeature()
689 case GL_LIGHT2: in ValidCap()
365 #define GL_LIGHT2 0x4002 macro
1543 case GL_LIGHT2: in radeonEnable()
1739 case GL_LIGHT2: in r200Enable()
279 #define GL_LIGHT2 0x4002 macro
752 #define GL_LIGHT2 0x4002 macro
1624 pub const GL_LIGHT2: u32 = 16386; constant