Home
last modified time | relevance | path

Searched refs:GL_MAX_FRAGMENT_INPUT_COMPONENTS (Results 1 – 25 of 31) sorted by relevance

12

/external/deqp/external/openglcts/modules/gl/
Dgl4cLimitsTests.cpp138 …{ "max_fragment_input_components", GL_MAX_FRAGMENT_INPUT_COMPONENTS, 128, 0, "gl_MaxFr… in init()
Dgl4cEnhancedLayoutsTests.cpp5150 pname = GL_MAX_FRAGMENT_INPUT_COMPONENTS; in getLastInputLocation()
5230 pnameNext = GL_MAX_FRAGMENT_INPUT_COMPONENTS; in getLastOutputLocation()
Dgl4cGPUShaderFP64Tests.cpp10070 gl.getIntegerv(GL_MAX_FRAGMENT_INPUT_COMPONENTS, &gl_max_fragment_input_components_value); in initTest()
/external/deqp/modules/gles31/functional/
Des31fShaderBuiltinConstantTests.cpp311 { "gl_MaxFragmentInputVectors", getVectorsFromComps<GL_MAX_FRAGMENT_INPUT_COMPONENTS> }, in init()
Des31fProgramInterfaceQueryTestCase.cpp2543 { GL_MAX_FRAGMENT_INPUT_COMPONENTS, usage.numInputComponents }, in checkShaderResourceUsage()
/external/deqp/modules/gles3/functional/
Des3fImplementationLimitTests.cpp485 LIMIT_CASE(max_fragment_input_components, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GLint, 60); in init()
Des3fShaderBuiltinVarTests.cpp1131 …vectors", "gl_MaxFragmentInputVectors", getVectorsFromComps<GL_MAX_FRAGMENT_INPUT_COMPONENTS> }, in init()
Des3fIntegerStateQueryTests.cpp2807 …MAX_FRAGMENT_INPUT_COMPONENTS has minimum value of 60", GL_MAX_FRAGMENT_INPUT_COMPONENTS, … in init()
/external/angle/src/tests/egl_tests/
DEGLPrintEGLinfoTest.cpp177 QUERY_AND_LOG_CAPABILITY(GL_MAX_FRAGMENT_INPUT_COMPONENTS, stream); in LogGles3Capabilities()
/external/angle/src/libANGLE/renderer/gl/
DFeatureSupportGL.md53 |GL_MAX_FRAGMENT_INPUT_COMPONENTS|3.2|--|3.0|--|Doesn't seem to be a desktop extension for this cap…
Dfunctionsgl_enums.h777 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
Drenderergl_utils.cpp759 QuerySingleGLInt(functions, GL_MAX_FRAGMENT_INPUT_COMPONENTS); in GenerateCaps()
/external/deqp/framework/opengl/
DgluStrUtil.inl1197 case GL_MAX_FRAGMENT_INPUT_COMPONENTS: return "GL_MAX_FRAGMENT_INPUT_COMPONENTS";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h752 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp2275 case GL_MAX_FRAGMENT_INPUT_COMPONENTS: in getIntegerv()
2631 case GL_MAX_FRAGMENT_INPUT_COMPONENTS: in getQueryParameterInfo()
/external/angle/include/GLES3/
Dgl3.h945 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
Dgl31.h947 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
Dgl32.h947 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
/external/mesa3d/include/GLES3/
Dgl3.h945 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
Dgl31.h945 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
Dgl32.h945 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
/external/swiftshader/include/GLES3/
Dgl3.h945 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro
/external/angle/src/libANGLE/
Dqueryutils.cpp3507 case GL_MAX_FRAGMENT_INPUT_COMPONENTS: in GetQueryParameterInfo()
DContext.cpp1460 case GL_MAX_FRAGMENT_INPUT_COMPONENTS: in getIntegervImpl()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1529 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 macro

12