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Searched refs:GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (Results 1 – 25 of 30) sorted by relevance

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/external/deqp/external/openglcts/modules/gl/
Dgl4cLimitsTests.cpp135 …{ "max_fragment_uniform_components", GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, 1024, 0, "gl_Max… in init()
Dgl4cGPUShaderFP64Tests.cpp3454 pname = GL_MAX_FRAGMENT_UNIFORM_COMPONENTS; in getMaxUniformComponents()
/external/angle/src/libANGLE/renderer/gl/
DFeatureSupportGL.md48 …2.0|--|Defined as GL_MAX_VERTEX_UNIFORM_COMPONENTS / 4 and GL_MAX_FRAGMENT_UNIFORM_COMPONENTS / 4.…
51 |GL_MAX_FRAGMENT_UNIFORM_COMPONENTS|2.0|--|2.0|--||
Dfunctionsgl_enums.h426 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
Drenderergl_utils.cpp746 QuerySingleGLInt(functions, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS); in GenerateCaps()
/external/deqp/modules/gles3/functional/
Des3fInteger64StateQueryTests.cpp309 …RAGMENT_UNIFORM_COMPONENTS, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS))); in init()
Des3fImplementationLimitTests.cpp482 …LIMIT_CASE(max_fragment_uniform_components, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GLint, minFragme… in init()
Des3fIntegerStateQueryTests.cpp2804 …FRAGMENT_UNIFORM_COMPONENTS has minimum value of 896", GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, … in init()
/external/angle/src/tests/egl_tests/
DEGLPrintEGLinfoTest.cpp179 QUERY_AND_LOG_CAPABILITY(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, stream); in LogGles3Capabilities()
/external/deqp/modules/gles31/functional/
Des31fIntegerStateQueryTests.cpp826 …ffix).c_str(), "Test MAX_FRAGMENT_UNIFORM_COMPONENTS", GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, 10… in init()
857 …MENT_UNIFORM_VECTORS", GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, ver… in init()
Des31fProgramInterfaceQueryTestCase.cpp2540 { GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, usage.numDefaultBlockUniformComponents }, in checkShaderResourceUsage()
/external/deqp/framework/opengl/
DgluStrUtil.inl1194 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: return "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h558 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp2281 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: in getIntegerv()
2633 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: in getQueryParameterInfo()
/external/angle/include/GLES3/
Dgl3.h735 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
Dgl31.h737 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
Dgl32.h737 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/external/mesa3d/include/GLES3/
Dgl3.h735 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
Dgl31.h735 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
Dgl32.h735 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/external/swiftshader/include/GLES3/
Dgl3.h735 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/external/angle/src/libANGLE/
Dqueryutils.cpp3510 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: in GetQueryParameterInfo()
DContext.cpp1412 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: in getIntegervImpl()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl924 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/external/mesa3d/include/GL/
Dglcorearb.h730 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro

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