Home
last modified time | relevance | path

Searched refs:GL_MAX_TEXTURE_LOD_BIAS (Results 1 – 25 of 27) sorted by relevance

12

/external/deqp/external/openglcts/modules/gl/
Dgl4cLimitsTests.cpp224 { "max_texture_lod_bias", GL_MAX_TEXTURE_LOD_BIAS, 2.0, 0, "" }, in init()
/external/deqp/modules/gles3/functional/
Des3fImplementationLimitTests.cpp443 LIMIT_CASE(max_texture_lod_bias, GL_MAX_TEXTURE_LOD_BIAS, GLfloat, 2.0f); in init()
Des3fFloatStateQueryTests.cpp1196 m_verifier->verifyFloatGreaterOrEqual(m_testCtx, GL_MAX_TEXTURE_LOD_BIAS, 2.0f); in test()
/external/angle/src/tests/egl_tests/
DEGLPrintEGLinfoTest.cpp183 QUERY_AND_LOG_CAPABILITY(GL_MAX_TEXTURE_LOD_BIAS, stream); in LogGles3Capabilities()
/external/angle/src/libANGLE/renderer/gl/
DFeatureSupportGL.md35 |GL_MAX_TEXTURE_LOD_BIAS|1.5|[GL_EXT_texture_lod_bias](https://www.opengl.org/registry/specs/EXT/te…
Dfunctionsgl_enums.h337 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
Drenderergl_utils.cpp558 caps->maxLODBias = QuerySingleGLFloat(functions, GL_MAX_TEXTURE_LOD_BIAS); in GenerateCaps()
/external/deqp/framework/opengl/
DgluStrUtil.inl1167 case GL_MAX_TEXTURE_LOD_BIAS: return "GL_MAX_TEXTURE_LOD_BIAS";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h527 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp2296 case GL_MAX_TEXTURE_LOD_BIAS: in getIntegerv()
2636 case GL_MAX_TEXTURE_LOD_BIAS: in getQueryParameterInfo()
/external/angle/include/GLES3/
Dgl3.h704 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
Dgl31.h706 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
Dgl32.h706 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
/external/mesa3d/include/GLES3/
Dgl3.h704 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
Dgl31.h704 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
Dgl32.h704 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
/external/swiftshader/include/GLES3/
Dgl3.h704 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
/external/angle/src/libANGLE/
Dqueryutils.cpp3550 case GL_MAX_TEXTURE_LOD_BIAS: in GetQueryParameterInfo()
DContext.cpp1369 case GL_MAX_TEXTURE_LOD_BIAS: in getFloatvImpl()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl736 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
/external/virglrenderer/src/
Dvrend_renderer.c8085 glGetFloatv(GL_MAX_TEXTURE_LOD_BIAS, &caps->v2.max_texture_lod_bias); in vrend_renderer_fill_caps_v2()
/external/mesa3d/include/GL/
Dglcorearb.h575 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
/external/swiftshader/include/GL/
Dglcorearb.h574 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
Dglext.h326 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h1508 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro

12