/external/deqp/external/openglcts/modules/gl/ |
D | gl4cLimitsTests.cpp | 224 { "max_texture_lod_bias", GL_MAX_TEXTURE_LOD_BIAS, 2.0, 0, "" }, in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fImplementationLimitTests.cpp | 443 LIMIT_CASE(max_texture_lod_bias, GL_MAX_TEXTURE_LOD_BIAS, GLfloat, 2.0f); in init()
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D | es3fFloatStateQueryTests.cpp | 1196 m_verifier->verifyFloatGreaterOrEqual(m_testCtx, GL_MAX_TEXTURE_LOD_BIAS, 2.0f); in test()
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/external/angle/src/tests/egl_tests/ |
D | EGLPrintEGLinfoTest.cpp | 183 QUERY_AND_LOG_CAPABILITY(GL_MAX_TEXTURE_LOD_BIAS, stream); in LogGles3Capabilities()
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/external/angle/src/libANGLE/renderer/gl/ |
D | FeatureSupportGL.md | 35 |GL_MAX_TEXTURE_LOD_BIAS|1.5|[GL_EXT_texture_lod_bias](https://www.opengl.org/registry/specs/EXT/te…
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D | functionsgl_enums.h | 337 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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D | renderergl_utils.cpp | 558 caps->maxLODBias = QuerySingleGLFloat(functions, GL_MAX_TEXTURE_LOD_BIAS); in GenerateCaps()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1167 case GL_MAX_TEXTURE_LOD_BIAS: return "GL_MAX_TEXTURE_LOD_BIAS";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 527 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 2296 case GL_MAX_TEXTURE_LOD_BIAS: in getIntegerv() 2636 case GL_MAX_TEXTURE_LOD_BIAS: in getQueryParameterInfo()
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/external/angle/include/GLES3/ |
D | gl3.h | 704 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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D | gl31.h | 706 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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D | gl32.h | 706 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 704 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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D | gl31.h | 704 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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D | gl32.h | 704 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 704 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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/external/angle/src/libANGLE/ |
D | queryutils.cpp | 3550 case GL_MAX_TEXTURE_LOD_BIAS: in GetQueryParameterInfo()
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D | Context.cpp | 1369 case GL_MAX_TEXTURE_LOD_BIAS: in getFloatvImpl()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 736 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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/external/virglrenderer/src/ |
D | vrend_renderer.c | 8085 glGetFloatv(GL_MAX_TEXTURE_LOD_BIAS, &caps->v2.max_texture_lod_bias); in vrend_renderer_fill_caps_v2()
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 575 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 574 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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D | glext.h | 326 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/ |
D | glew.h | 1508 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD macro
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