/external/deqp/modules/gles2/functional/ |
D | es2fNegativeVertexArrayApiTests.cpp | 61 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init() 75 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init() 95 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init() 113 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init() 121 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init()
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D | es2fNegativeStateApiTests.cpp | 435 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init() 453 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init() 469 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init()
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D | es2fImplementationLimitTests.cpp | 206 LIMIT_CASE(max_vertex_attribs, GL_MAX_VERTEX_ATTRIBS, GLint, 8); in init()
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D | es2fShaderStateQueryTests.cpp | 816 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test() 854 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test() 916 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test()
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D | es2fShaderBuiltinVarTests.cpp | 704 { "max_vertex_attribs", "gl_MaxVertexAttribs", GL_MAX_VERTEX_ATTRIBS }, in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeVertexArrayApiTests.cpp | 71 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init() 85 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init() 99 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init() 112 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init() 131 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init() 185 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init() 219 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init() 227 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init() 257 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init()
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D | es3fNegativeStateApiTests.cpp | 697 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init() 713 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init() 729 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init() 745 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init() 761 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init()
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D | es3fImplementationLimitTests.cpp | 474 LIMIT_CASE(max_vertex_attribs, GL_MAX_VERTEX_ATTRIBS, GLint, 16); in init()
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D | es3fShaderStateQueryTests.cpp | 978 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test() 1016 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test() 1078 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test() 1110 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test() 1142 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test()
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/external/angle/src/tests/gl_tests/ |
D | RobustClientMemoryTest.cpp | 54 glGetIntegervRobustANGLE(GL_MAX_VERTEX_ATTRIBS, 1, &length, &resultRobust); in TEST_P() 59 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &resultRegular); in TEST_P()
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D | D3D11InputLayoutCacheTest.cpp | 77 context->getIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxAttribs); in TEST_P()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeVertexArrayApiTests.cpp | 72 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in vertex_attribf() 87 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in vertex_attribfv() 102 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in vertex_attribi4() 116 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in vertex_attribi4v() 136 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in vertex_attrib_pointer() 191 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in vertex_attrib_i_pointer() 225 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in vertex_attrib_format() 288 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in vertex_attrib_i_format() 335 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in enable_vertex_attrib_array() 345 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in disable_vertex_attrib_array() [all …]
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D | es31fNegativeStateApiTests.cpp | 1009 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attribfv() 1026 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attribiv() 1043 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attribi_iv() 1060 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attribi_uiv() 1077 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attrib_pointerv()
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D | es31fVertexAttributeBindingStateQueryTests.cpp | 96 gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxAttrs); in test() 171 gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxAttrs); in test()
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D | es31fShaderBuiltinConstantTests.cpp | 308 { "gl_MaxVertexAttribs", getInteger<GL_MAX_VERTEX_ATTRIBS> }, in init()
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/external/deqp/modules/gles2/ |
D | tes2CapabilityTests.cpp | 85 …{ "vertex_attribs", "Number of vertex attributes supported", GL_MAX_VERTEX_ATTRIBS }, in init()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cLimitsTests.cpp | 94 { "max_vertex_attribs", GL_MAX_VERTEX_ATTRIBS, 16, 0, "gl_MaxVertexAttribs" }, in init()
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D | gl4cDirectStateAccessVertexArraysTests.cpp | 234 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &m_max_attributes); in iterate() 3945 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &max_attributes); in iterate() 4252 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &max_attributes); in iterate() 4795 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &max_vertex_attribs); in iterate() 5074 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &max_vertex_attribs); in iterate()
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/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 70 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &numVertexAttribArrays); in resetStateES() 493 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &numVertexAttribArrays); in resetStateES() 1092 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &numVertexAttribArrays); in resetStateGLCore()
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D | gluStrUtil.inl | 105 case GL_MAX_VERTEX_ATTRIBS: return "GL_MAX_VERTEX_ATTRIBS"; 1188 case GL_MAX_VERTEX_ATTRIBS: return "GL_MAX_VERTEX_ATTRIBS";
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/external/angle/src/libANGLE/renderer/gl/ |
D | RendererGL.cpp | 172 mFunctions->getIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in RendererGL()
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D | FeatureSupportGL.md | 45 |GL_MAX_VERTEX_ATTRIBS|2.0|--|2.0|--||
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D | VertexArrayGL.cpp | 801 mFunctions->getIntegerv(GL_MAX_VERTEX_ATTRIBS, &queryValue); in validateState()
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/external/angle/src/tests/egl_tests/ |
D | EGLPrintEGLinfoTest.cpp | 155 QUERY_AND_LOG_CAPABILITY(GL_MAX_VERTEX_ATTRIBS, stream); in LogGles2Capabilities()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.cpp | 302 case GL_MAX_VERTEX_ATTRIBS: in glGetIntegerv()
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