/external/mesa3d/src/mesa/tnl/ |
D | t_context.c | 141 tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST)) in _tnl_InvalidateState() 239 tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST)) in _tnl_allow_vertex_fog() 249 tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST)) in _tnl_allow_pixel_fog()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv10_state_polygon.c | 64 ctx->Hint.LineSmooth == GL_NICEST; in nv10_emit_line_mode()
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/external/mesa3d/src/mesa/main/ |
D | hint.c | 46 if (mode != GL_NICEST && mode != GL_FASTEST && mode != GL_DONT_CARE) { in _mesa_Hint()
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/external/deqp/modules/gles2/performance/ |
D | es2pStateChangeCallTests.cpp | 519 GL_NICEST, in init()
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/external/angle/src/common/ |
D | PackedGLEnums_autogen.cpp | 670 case GL_NICEST: in FromGLenum() 686 return GL_NICEST; in ToGLenum()
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/external/deqp/modules/gles3/performance/ |
D | es3pStateChangeCallTests.cpp | 581 GL_NICEST, in init()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_wm.c | 462 ctx->Hint.FragmentShaderDerivative == GL_NICEST; in brw_wm_populate_key()
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/external/angle/src/libANGLE/renderer/gl/ |
D | functionsgl_enums.h | 99 #define GL_NICEST 0x1102 macro
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/external/mesa3d/src/mesa/swrast/ |
D | s_context.c | 170 (ctx->Hint.Fog == GL_NICEST && in _swrast_update_fog_hint()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
D | gl.h | 288 #define GL_NICEST 0x1102 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 229 #define GL_NICEST 0x1102 macro
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/external/swiftshader/include/GLES/ |
D | gl.h | 240 #define GL_NICEST 0x1102 macro
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/external/mesa3d/include/GLES/ |
D | gl.h | 240 #define GL_NICEST 0x1102 macro
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderDerivateTests.cpp | 1744 { "nicest", GL_NICEST }, in init() 1770 { "float_nicest", SURFACETYPE_FLOAT_FBO, 0, GL_NICEST }, in init()
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D | es3fIntegerStateQueryTests.cpp | 1032 glHint(m_targetName, GL_NICEST); in test() 1033 m_verifier->verifyInteger(m_testCtx, m_targetName, GL_NICEST); in test()
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/external/deqp/modules/gles2/functional/ |
D | es2fIntegerStateQueryTests.cpp | 753 glHint(m_targetName, GL_NICEST); in test() 754 m_verifier->verifyInteger(m_testCtx, m_targetName, GL_NICEST); in test()
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D | es2fTextureMipmapTests.cpp | 1115 { "nicest", GL_NICEST } in init()
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 200 #define GL_NICEST 0x1102 macro
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/external/angle/include/GLES2/ |
D | gl2.h | 200 #define GL_NICEST 0x1102 macro
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 200 #define GL_NICEST 0x1102 macro
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/external/angle/include/GLES/ |
D | gl.h | 244 #define GL_NICEST 0x1102 macro
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 519 case GL_NICEST: return "GL_NICEST";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 253 #define GL_NICEST 0x1102 macro
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/external/angle/include/GLES3/ |
D | gl3.h | 200 #define GL_NICEST 0x1102 macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 200 #define GL_NICEST 0x1102 macro
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