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Searched refs:GL_OR_REVERSE (Results 1 – 16 of 16) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Ds_logic.c139 case GL_OR_REVERSE: \
/external/angle/src/common/
DPackedGLEnums_autogen.cpp953 case GL_OR_REVERSE: in FromGLenum()
995 return GL_OR_REVERSE; in ToGLenum()
/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp638 case GL_OR_REVERSE: return sw::LOGICALOP_OR_REVERSE; in ConvertLogicalOperation()
DlibGLES_CM.cpp2892 case GL_OR_REVERSE: in LogicOp()
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h112 #define GL_OR_REVERSE 0x150B macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h333 #define GL_OR_REVERSE 0x150B macro
/external/swiftshader/include/GLES/
Dgl.h275 #define GL_OR_REVERSE 0x150B macro
/external/mesa3d/include/GLES/
Dgl.h275 #define GL_OR_REVERSE 0x150B macro
/external/mesa3d/src/mesa/main/
Dblend.c896 case GL_OR_REVERSE: in logic_op()
/external/angle/include/GLES/
Dgl.h279 #define GL_OR_REVERSE 0x150B macro
/external/mesa3d/include/GL/
Dgl.h410 #define GL_OR_REVERSE 0x150B macro
Dglcorearb.h225 #define GL_OR_REVERSE 0x150B macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl233 #define GL_OR_REVERSE 0x150B macro
/external/swiftshader/include/GL/
Dglcorearb.h224 #define GL_OR_REVERSE 0x150B macro
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h654 #define GL_OR_REVERSE 0x150B macro
/external/crosvm/gpu_renderer/src/generated/
Depoxy_egl.rs1436 pub const GL_OR_REVERSE: u32 = 5387; constant