/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 401 case GL_RG8UI: in IsSizedInternalFormat() 1075 case GL_UNSIGNED_BYTE: VALIDATE_INTERNALFORMAT(GL_RG8UI) in ValidateTextureFormatType() 1388 case GL_RG8UI: in IsColorRenderable() 1458 case GL_RG8UI: in IsDepthRenderable() 1524 case GL_RG8UI: in IsStencilRenderable() 1629 case GL_RG8UI: return 0; in GetAlphaSize() 1678 case GL_RG8UI: return 8; in GetRedSize() 1727 case GL_RG8UI: return 8; in GetGreenSize() 1776 case GL_RG8UI: return 0; in GetBlueSize() 1859 case GL_RG8UI: in GetColorComponentType()
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D | Framebuffer.cpp | 543 case GL_RG8UI: return GL_RG_INTEGER; in getImplementationColorReadFormat() 604 case GL_RG8UI: return GL_UNSIGNED_BYTE; in getImplementationColorReadType()
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/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
D | esextcDrawBuffersIndexedColorMasks.cpp | 99 GL_R16UI, GL_R32I, GL_R32UI, GL_RG8I, GL_RG8UI, in iterate() 337 case GL_RG8UI: in NumComponents() 390 case GL_RG8UI: in ReadableType()
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D | esextcDrawBuffersIndexedBlending.cpp | 345 case GL_RG8UI: in NumComponents()
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/external/deqp/modules/gles3/performance/ |
D | es3pTextureFormatTests.cpp | 93 { "rg8ui", GL_RG8UI, }, in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestCase.cpp | 181 case GL_RG8UI: in isRequiredFormat() 310 case GL_RG8UI: in getMinimumSampleCount()
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D | es31fTextureFormatTests.cpp | 504 { "rg8ui", GL_RG8UI, }, in init() 574 { "rg8ui", GL_RG8UI, }, in init()
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D | es31fFboColorbufferTests.cpp | 297 GL_RG8UI, in init()
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D | es31fInternalFormatQueryTests.cpp | 397 { "rg8ui", GL_RG8UI, FormatSamplesCase::FORMAT_INT }, in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboTestCase.cpp | 176 case GL_RG8UI: in isRequiredFormat() 299 case GL_RG8UI: in getMinimumSampleCount()
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D | es3fRboStateQueryTests.cpp | 184 GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI, GL_RGBA8I, GL_RGBA8UI, in test() 241 { GL_RG8UI, 8, 8, 0, 0 }, in test()
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D | es3fInternalFormatQueryTests.cpp | 197 { "rg8ui", GL_RG8UI, true }, in init()
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D | es3fFboCompletenessTests.cpp | 52 GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI,
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/external/angle/src/libANGLE/ |
D | format_map_autogen.cpp | 529 return GL_RG8UI; in GetSizedFormatInternal() 1290 case GL_RG8UI: in ValidES3FormatCombination()
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/external/angle/src/tests/gl_tests/ |
D | CopyTexture3DTest.cpp | 141 case GL_RG8UI: in testCopy() 925 testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RG8UI, GL_UNSIGNED_BYTE, false, false, in TEST_P() 927 testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RG8UI, GL_UNSIGNED_BYTE, false, true, in TEST_P() 929 testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RG8UI, GL_UNSIGNED_BYTE, false, false, in TEST_P() 1658 testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RG8UI, GL_UNSIGNED_BYTE, false, in TEST_P() 1660 testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RG8UI, GL_UNSIGNED_BYTE, false, in TEST_P() 1662 testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RG8UI, GL_UNSIGNED_BYTE, false, in TEST_P()
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D | BlendIntegerTest.cpp | 204 runTest<GL_RG8UI, 2, false>(); in TEST_P()
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D | CopyTextureTest.cpp | 2038 testCopyCombination(GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, GLColor(128, 64, 32, 128), GL_RG8UI, in TEST_P() 2040 testCopyCombination(GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, GLColor(128, 64, 32, 128), GL_RG8UI, in TEST_P() 2042 testCopyCombination(GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, GLColor(128, 64, 32, 128), GL_RG8UI, in TEST_P()
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/external/mesa3d/src/mesa/main/ |
D | shaderimage.c | 82 case GL_RG8UI: in _mesa_get_shader_image_format() 391 case GL_RG8UI: in _mesa_is_shader_image_format_supported()
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D | glformats.c | 764 case GL_RG8UI: in _mesa_is_enum_format_unsigned_int() 1179 case GL_RG8UI: in _mesa_is_color_format() 2609 case GL_RG8UI: in _mesa_base_tex_format() 3226 if (internalFormat != GL_RG8UI) in _mesa_gles_error_check_format_and_type() 3877 case GL_RG8UI: in _mesa_is_es3_color_renderable()
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D | texformat.c | 725 case GL_RG8UI: in _mesa_choose_tex_format()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 199 case FMT_CASE(RG, UNSIGNED_INT8): return GL_RG8UI; in getInternalFormat() 526 case GL_RG8UI: return TextureFormat(TextureFormat::RG, TextureFormat::UNSIGNED_INT8); in mapGLInternalFormat() 595 case GL_RG8UI: in isGLInternalColorFormatFilterable() 1135 case GL_RG8UI: in getRenderableBitsES3()
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 98 case GL_RG8UI: return GL_RG; in GetBaseInternalFormat() 215 case GL_UNSIGNED_BYTE: return GL_RG8UI; in GetSizedInternalFormat() 334 case GL_RG8UI: return sw::FORMAT_G8R8UI; in SelectInternalFormat() 1581 ASSERT_OR_RETURN(internalformat == GL_RG8UI && getExternalFormat() == sw::FORMAT_G8R8UI); in loadImageData()
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/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferParameters.cpp | 79 m_internal_formats[GL_RG8UI] = sizeof(glw::GLubyte) * 2 /* components */; in initTest()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cTextureViewTests.cpp | 61 …VIEW_CLASS_16_BITS, GL_RG8UI, VIEW_CLASS_16_BITS, GL_R16UI, VIEW_CLASS_16_BITS, GL_RG8I, VIEW_CLAS… 109 GL_RG8UI, /* >= GL 4.0 */ 261 case GL_RG8UI: in getAmountOfComponentsForInternalformat() 526 case GL_RG8UI: in getComponentSizeForInternalformat() 811 case GL_RG8UI: in getFormatOfInternalformat() 995 case GL_RG8UI: in getGLFormatOfInternalformat() 1388 case GL_RG8UI: in getInternalformatString() 1749 case GL_RG8UI: in getSamplerTypeForInternalformat() 1979 case GL_RG8UI: in getTypeCompatibleWithInternalformat() 2472 case GL_RG8UI: in isInternalformatSupported()
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D | gl4cCopyImageTests.cpp | 152 GL_RG8, GL_RG8I, GL_RG8UI, GL_RG8_SNORM, 299 case GL_RG8UI: in filterFormats() 551 case GL_RG8UI: in getEpsilon() 647 case GL_RG8UI: in getFormat() 748 case GL_RG8UI: in getNumberOfChannels() 822 case GL_RG8UI: in getType() 993 case GL_RG8UI: in getPixelSizeForFormat() 2320 case GL_RG8UI: in packPixel()
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