/external/angle/src/common/ |
D | android_util.cpp | 230 return GL_RGB8; in NativePixelFormatToGLInternalFormat() 232 return GL_RGB8; in NativePixelFormatToGLInternalFormat() 260 return GL_RGB8; in NativePixelFormatToGLInternalFormat() 265 return GL_RGB8; in NativePixelFormatToGLInternalFormat() 275 case GL_RGB8: in GLInternalFormatToNativePixelFormat()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureSpecificationTests.cpp | 796 { "rgb8", GL_RGB8, }, in init() 882 { "rgb8_offset", GL_RGB8, 23, 6, 0, 0, 0, 0, 0, 1, 67 }, in init() 883 { "rgb8_alignment", GL_RGB8, 23, 6, 0, 0, 0, 0, 0, 2, 0 }, in init() 884 { "rgb8_image_height", GL_RGB8, 23, 6, 26, 0, 0, 0, 0, 4, 0 }, in init() 885 { "rgb8_row_length", GL_RGB8, 23, 6, 0, 27, 0, 0, 0, 4, 0 }, in init() 886 { "rgb8_skip_images", GL_RGB8, 23, 6, 0, 0, 3, 0, 0, 4, 0 }, in init() 887 { "rgb8_skip_rows", GL_RGB8, 23, 6, 26, 0, 0, 3, 0, 4, 0 }, in init() 888 { "rgb8_skip_pixels", GL_RGB8, 23, 6, 0, 25, 0, 0, 2, 4, 0 } in init() 971 { "rgb8_offset", GL_RGB8, 26, 12, 1, 2, 1, 23, 19, 8, 0, 0, 0, 0, 0, 4, 67 }, in init() 972 { "rgb8_image_height", GL_RGB8, 26, 12, 1, 2, 1, 23, 19, 8, 26, 0, 0, 0, 0, 4, 0 }, in init() [all …]
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D | es31fFboTestCase.cpp | 173 case GL_RGB8: in isRequiredFormat() 302 case GL_RGB8: in getMinimumSampleCount()
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureSpecificationTests.cpp | 3418 { "rgb8", GL_RGB8, }, in init() 3526 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_rgb8_39_1", "", GL_RGB8, 39, 43, 1… in init() 3527 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_rgb8_39_2", "", GL_RGB8, 39, 43, 1… in init() 3528 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_rgb8_39_4", "", GL_RGB8, 39, 43, 1… in init() 3529 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_rgb8_39_8", "", GL_RGB8, 39, 43, 1… in init() 3544 …alignGroup->addChild(new TexImageCubeAlignCase (m_context, "cube_rgb8_39_1", "", GL_RGB8, 39, 1,… in init() 3545 …alignGroup->addChild(new TexImageCubeAlignCase (m_context, "cube_rgb8_39_2", "", GL_RGB8, 39, 1,… in init() 3546 …alignGroup->addChild(new TexImageCubeAlignCase (m_context, "cube_rgb8_39_4", "", GL_RGB8, 39, 1,… in init() 3547 …alignGroup->addChild(new TexImageCubeAlignCase (m_context, "cube_rgb8_39_8", "", GL_RGB8, 39, 1,… in init() 3571 { "rgb8_alignment", GL_RGB8, 31, 30, 0, 0, 0, 2 }, in init() [all …]
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D | es3fRboStateQueryTests.cpp | 152 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, w, h); in test() 182 GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, in test() 226 { GL_RGB8, 8, 8, 8, 0 }, in test()
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D | es3fFboStateQueryTests.cpp | 258 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, 128, 128); in test() 296 glTexStorage2D(GL_TEXTURE_2D, 7, GL_RGB8, 128, 128); in test() 334 glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGB8, 128, 128); in test() 432 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, 128, 128); in test() 507 { GL_RGB8, GL_UNSIGNED_NORMALIZED }, in test()
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D | es3fFboTestCase.cpp | 168 case GL_RGB8: in isRequiredFormat() 291 case GL_RGB8: in getMinimumSampleCount()
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D | es3fInternalFormatQueryTests.cpp | 182 { "rgb8", GL_RGB8, false }, in init()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 427 case GL_RGB8: in IsSizedInternalFormat() 1038 case GL_UNSIGNED_BYTE: VALIDATE_INTERNALFORMAT(GL_RGB8, GL_RGB565, GL_SRGB8) in ValidateTextureFormatType() 1371 case GL_RGB8: in IsColorRenderable() 1476 case GL_RGB8: in IsDepthRenderable() 1542 case GL_RGB8: in IsStencilRenderable() 1612 case GL_RGB8: return 0; in GetAlphaSize() 1661 case GL_RGB8: return 8; in GetRedSize() 1710 case GL_RGB8: return 8; in GetGreenSize() 1759 case GL_RGB8: return 8; in GetBlueSize() 1846 case GL_RGB8: in GetColorComponentType() [all …]
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D | Framebuffer.cpp | 535 case GL_RGB8: return GL_RGB; in getImplementationColorReadFormat() 596 case GL_RGB8: return GL_UNSIGNED_BYTE; in getImplementationColorReadType()
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/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
D | esextcDrawBuffersIndexedColorMasks.cpp | 97 static const glw::GLenum WriteMasksFormats[] = { GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, in iterate() 343 case GL_RGB8: in NumComponents() 368 case GL_RGB8: in ReadableType()
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D | esextcDrawBuffersIndexedBlending.cpp | 96 GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, GL_RGBA8, in iterate() 351 case GL_RGB8: in NumComponents()
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/external/deqp/modules/gles3/performance/ |
D | es3pTextureCountTests.cpp | 59 { "rgb8", GL_RGB8 }, in init()
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D | es3pTextureFormatTests.cpp | 71 { "rgb8", GL_RGB8, }, in init()
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/external/mesa3d/src/mesa/main/ |
D | glformats.c | 678 case GL_RGB8: in _mesa_is_enum_format_unorm() 1026 case GL_RGB8: in _mesa_is_color_format() 1692 return GL_RGB8; in _mesa_get_nongeneric_internalformat() 1756 return GL_RGB8; in _mesa_get_linear_internalformat() 2302 case GL_RGB8: in _mesa_base_tex_format() 2686 return GL_RGB8; in gles_effective_internal_format_for_format_and_type() 3004 case GL_RGB8: in _mesa_gles_error_check_format_and_type() 3097 case GL_RGB8: in _mesa_gles_error_check_format_and_type() 3855 case GL_RGB8: in _mesa_is_es3_color_renderable() 3920 case GL_RGB8: in _mesa_is_es3_texture_filterable()
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/external/angle/src/libANGLE/renderer/vulkan/android/ |
D | DisplayVkAndroid.cpp | 54 constexpr GLenum kColorFormats[] = {GL_RGBA8, GL_RGB8, GL_RGB565}; in generateConfigs()
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/external/swiftshader/src/OpenGL/common/ |
D | Image.hpp | 247 case HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED: return GL_RGB8; in GLPixelFormatFromAndroid() 249 case HAL_PIXEL_FORMAT_RGBX_8888: return GL_RGB8; in GLPixelFormatFromAndroid()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cTextureStorageMultisampleDependenciesTests.cpp | 1272 GL_RGB8, GL_RGB565, GL_SRGB8_ALPHA8, GL_DEPTH_COMPONENT32F, GL_DEPTH24_STENCIL8, GL_RGBA32I in iterate() 1422 GL_RGB8, GL_RGB565, GL_SRGB8_ALPHA8, GL_DEPTH_COMPONENT32F, GL_DEPTH24_STENCIL8, GL_RGBA32I in iterate() 1577 GL_RGB8, GL_RGB565, GL_SRGB8_ALPHA8, GL_DEPTH_COMPONENT32F, GL_DEPTH24_STENCIL8, GL_RGBA32I in iterate() 1733 GL_RGB8, GL_RGB565, GL_SRGB8_ALPHA8, GL_DEPTH_COMPONENT32F, GL_DEPTH24_STENCIL8, GL_RGBA32I in iterate() 1870 GL_RGB8, GL_RGB565, GL_SRGB8_ALPHA8, GL_DEPTH_COMPONENT32F, GL_DEPTH24_STENCIL8, GL_STENCIL_INDEX8 in iterate() 2059 GL_RGB8, GL_RGB565, GL_SRGB8_ALPHA8, GL_DEPTH_COMPONENT32F, GL_DEPTH24_STENCIL8, GL_RGBA32I in iterate() 2182 GL_RGB8, GL_RGB565, GL_SRGB8_ALPHA8, GL_DEPTH_COMPONENT32F, GL_DEPTH24_STENCIL8, in iterate()
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/external/angle/src/libANGLE/ |
D | format_map_autogen.cpp | 433 return GL_RGB8; in GetSizedFormatInternal() 917 case GL_RGB8: in ValidES3FormatCombination()
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/external/angle/src/tests/gl_tests/ |
D | CopyTexture3DTest.cpp | 110 case GL_RGB8: in testCopy() 600 testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGB8, GL_UNSIGNED_BYTE, false, false, in TEST_P() 602 testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGB8, GL_UNSIGNED_BYTE, false, true, in TEST_P() 604 testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGB8, GL_UNSIGNED_BYTE, false, false, in TEST_P() 1331 testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGB8, GL_UNSIGNED_BYTE, false, in TEST_P() 1333 testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGB8, GL_UNSIGNED_BYTE, false, in TEST_P() 1335 testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGB8, GL_UNSIGNED_BYTE, false, in TEST_P()
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/external/deqp/modules/egl/ |
D | teglAndroidUtil.cpp | 71 case GL_RGB8: return tcu::Android::internal::PIXEL_FORMAT_RGB_888; in getPixelFormat()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 172 case FMT_CASE(RGB, UNORM_INT8): return GL_RGB8; in getInternalFormat() 499 case GL_RGB8: return TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8); in mapGLInternalFormat() 563 case GL_RGB8: in isGLInternalColorFormatFilterable() 1127 case GL_RGB8: in getRenderableBitsES3()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/ |
D | OGLES3ColourGrading.cpp | 464 …glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8, PVRShellGet(prefWidth), PVRShellGet(prefHeight), 0, GL_RGB… in CreateFBO() 504 …glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, GL_RGB8, PVRShellGet(prefWidth), PVRShe… in CreateFBO()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_screen.c | 253 color_format = GL_RGB8; in nouveau_create_buffer()
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D | nouveau_fbo.c | 46 case GL_RGB8: in set_renderbuffer_format()
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