Searched refs:GL_SMOOTH_LINE_WIDTH_RANGE (Results 1 – 17 of 17) sorted by relevance
227 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 macro
200 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 macro
164 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 macro
1148 case GL_SMOOTH_LINE_WIDTH_RANGE: in getFloatv()1543 case GL_SMOOTH_LINE_WIDTH_RANGE: in getQueryParameterNum()1674 case GL_SMOOTH_LINE_WIDTH_RANGE: in isQueryParameterFloat()
168 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 macro
1473 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 macro
466 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 macro
103 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 macro
3454 case GL_SMOOTH_LINE_WIDTH_RANGE: in GetQueryParameterInfo()
1361 case GL_SMOOTH_LINE_WIDTH_RANGE: in getFloatvImpl()
140 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 macro
8080 glGetFloatv(GL_SMOOTH_LINE_WIDTH_RANGE, range); in vrend_renderer_fill_caps_v2()
465 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 macro
101 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 macro
1212 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 macro
1142 pub const GL_SMOOTH_LINE_WIDTH_RANGE: u32 = 2850; constant