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Searched refs:GL_SRGB (Results 1 – 25 of 39) sorted by relevance

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/external/angle/src/tests/gl_tests/
DCopyTextureTest.cpp1796 testCopyCombination(GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, GLColor(128, 64, 32, 128), GL_SRGB, in TEST_P()
1798 testCopyCombination(GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, GLColor(128, 64, 32, 128), GL_SRGB, in TEST_P()
1805 GL_SRGB, GL_SRGB, GL_UNSIGNED_BYTE, false, false, false, in TEST_P()
1808 GL_SRGB, GL_SRGB, GL_UNSIGNED_BYTE, false, true, false, in TEST_P()
/external/mesa3d/src/mesa/main/
Dglformats.c594 case GL_SRGB: in _mesa_is_enum_format_unsized()
673 case GL_SRGB: in _mesa_is_enum_format_unorm()
1424 case GL_SRGB: in _mesa_is_srgb_format()
1665 return GL_SRGB; in _mesa_generic_compressed_format_to_uncompressed_format()
1711 case GL_SRGB: in _mesa_get_nongeneric_internalformat()
1751 case GL_SRGB: in _mesa_get_linear_internalformat()
Dformatquery.c1228 buffer[0] = GL_SRGB; in _mesa_GetInternalformativ()
/external/angle/src/libANGLE/renderer/gl/
Dformatutilsgl.cpp234 …InsertFormatMapping(&map, GL_SRGB, VersionOrExts(2, 1, "GL_EXT_texture_sRGB"), … in BuildInternalFormatInfoMap()
509 internalFormat.colorEncoding == GL_SRGB) in GetNativeInternalFormat()
530 if (format == GL_SRGB) in GetNativeFormat()
559 if (format == GL_SRGB) in GetNativeFormat()
DFramebufferGL.cpp741 colorReadAttachment != nullptr && colorReadAttachment->getColorEncoding() == GL_SRGB; in blit()
759 if (attachment && attachment->getColorEncoding() == GL_SRGB) in blit()
1331 if (attachment.isAttached() && attachment.getColorEncoding() == GL_SRGB) in syncClearState()
1378 attachment->getColorEncoding() == GL_SRGB); in syncClearBufferState()
Dfunctionsgl_enums.h474 #define GL_SRGB 0x8C40 macro
DTextureGL.cpp897 bool destSRGB = destFormat.colorEncoding == GL_SRGB; in copySubTextureHelper()
/external/deqp/modules/glshared/
DglsFboCompletenessTests.cpp178 GLS_UNSIZED_FORMATKEY(GL_SRGB, GL_UNSIGNED_BYTE),
193 GLS_UNSIZED_FORMATKEY(GL_SRGB, GL_UNSIGNED_BYTE),
/external/deqp/framework/opengl/
DgluStrUtil.inl267 case GL_SRGB: return "GL_SRGB";
886 case GL_SRGB: return "GL_SRGB";
1736 case GL_SRGB: return "GL_SRGB";
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_texture.c450 case GL_SRGB: in radeonChooseTextureFormat()
/external/deqp/external/openglcts/modules/gles31/
Des31cFramebufferNoAttachmentsTests.cpp220 GL_SRGB, in iterate()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_texture.c450 case GL_SRGB: in radeonChooseTextureFormat()
/external/angle/src/libANGLE/
DSurface.cpp196 if (mColorFormat.info->colorEncoding == GL_SRGB) in initialize()
Dformatutils.cpp631 formatInfo.colorEncoding = (srgb ? GL_SRGB : GL_LINEAR); in AddRGBAFormat()
740 formatInfo.colorEncoding = (srgb ? GL_SRGB : GL_LINEAR); in AddCompressedFormat()
1027 …AddRGBAFormat(&map, GL_SRGB, false, 8, 8, 8, 0, 0, GL_SRGB, GL_UNSIGNED_BY… in BuildInternalFormatInfoMap()
DvalidationES3.cpp862 if ((textureFormatInfo.colorEncoding == GL_SRGB) != in IsValidES3CopyTexImageCombination()
863 (framebufferFormatInfo.colorEncoding == GL_SRGB)) in IsValidES3CopyTexImageCombination()
950 else if (framebufferFormatInfo.colorEncoding == GL_SRGB) in IsValidES3CopyTexImageCombination()
DvalidationES2.cpp5958 if (format.colorEncoding == GL_SRGB && format.format == GL_RGB) in ValidateGenerateMipmap()
5966 if (context->getClientVersion() < Version(3, 0) && format.colorEncoding == GL_SRGB) in ValidateGenerateMipmap()
/external/deqp/modules/gles3/functional/
Des3fFboStateQueryTests.cpp455 …tachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_SRGB); in test()
/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.cpp883 return gl::GetSizedInternalFormatInfo(getInternalFormat(level)).colorEncoding == GL_SRGB; in isSRGB()
1679 return gl::GetSizedInternalFormatInfo(getInternalFormat(level, layer)).colorEncoding == GL_SRGB; in isSRGB()
2413 return gl::GetSizedInternalFormatInfo(getInternalFormat(level)).colorEncoding == GL_SRGB; in isSRGB()
3079 return gl::GetSizedInternalFormatInfo(getInternalFormat(level)).colorEncoding == GL_SRGB; in isSRGB()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp1989 return GL_SRGB; in GetColorEncoding()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h573 #define GL_SRGB 0x8C40 macro
/external/deqp/modules/gles31/functional/
Des31fFboSRGBWriteControlTests.cpp1234 case GL_SRGB: in isFramebufferAttachmentSRGB()
/external/deqp/modules/egl/
DteglWideColorTests.cpp1127 correct = framebufferColorEncoding == GL_SRGB; in testFramebufferColorEncoding()
/external/angle/include/GLES3/
Dgl3.h750 #define GL_SRGB 0x8C40 macro
/external/mesa3d/include/GLES3/
Dgl3.h750 #define GL_SRGB 0x8C40 macro
/external/swiftshader/include/GLES3/
Dgl3.h750 #define GL_SRGB 0x8C40 macro

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