/external/mesa3d/src/mesa/main/ |
D | blit.c | 272 if (_mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS) != in validate_stencil_buffer() 273 _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS)) { in validate_stencil_buffer() 327 read_s_bit = _mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS); in validate_depth_buffer() 328 draw_s_bit = _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS); in validate_depth_buffer()
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D | framebuffer.c | 492 fb->Visual.stencilBits = _mesa_get_format_bits(fmt, GL_STENCIL_BITS); in _mesa_update_framebuffer_visual()
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D | formats.c | 182 case GL_STENCIL_BITS: in _mesa_get_format_bits()
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/external/angle/samples/stencil_operations/ |
D | StencilOperations.cpp | 185 glGetIntegerv(GL_STENCIL_BITS, &stencilBitCount); in draw()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_clear.c | 404 assert(_mesa_get_format_bits(rb->Format, GL_STENCIL_BITS) > 0); in is_stencil_disabled() 417 assert(_mesa_get_format_bits(rb->Format, GL_STENCIL_BITS) > 0); in is_stencil_masked()
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/external/angle/src/tests/gl_tests/ |
D | DepthStencilFormatsTest.cpp | 297 glGetIntegerv(GL_STENCIL_BITS, &stencilBits); in depthStencilReadbackCase() 628 glGetIntegerv(GL_STENCIL_BITS, &stencilBits); in TEST_P()
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D | WebGLFramebufferTest.cpp | 82 glGetIntegerv(GL_STENCIL_BITS, &stencilBits); in checkBufferBits()
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D | FramebufferTest.cpp | 70 checkBitCount(fbo, GL_STENCIL_BITS, minStencilBits); in testBitCounts()
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/external/mesa3d/src/mesa/swrast/ |
D | s_stencil.c | 70 assert(_mesa_get_format_bits(format, GL_STENCIL_BITS) == 8); in get_stencil_offset()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_blorp.c | 206 _mesa_get_format_bits(format, GL_STENCIL_BITS) == 0) in brw_blorp_supports_dst_format() 778 if (_mesa_get_format_bits(dst_image->TexFormat, GL_STENCIL_BITS) > 0 && in brw_blorp_copytexsubimage()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 94 case GL_STENCIL_BITS: return "GL_STENCIL_BITS"; 1217 case GL_STENCIL_BITS: return "GL_STENCIL_BITS";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
D | gl.h | 251 #define GL_STENCIL_BITS 0x0D57 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 207 #define GL_STENCIL_BITS 0x0D57 macro
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/external/swiftshader/include/GLES/ |
D | gl.h | 212 #define GL_STENCIL_BITS 0x0D57 macro
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/external/mesa3d/include/GLES/ |
D | gl.h | 212 #define GL_STENCIL_BITS 0x0D57 macro
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.cpp | 1367 case GL_STENCIL_BITS: in getIntegerv() 1456 case GL_STENCIL_BITS: in getQueryParameterNum() 1608 case GL_STENCIL_BITS: in isQueryParameterInt()
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 188 #define GL_STENCIL_BITS 0x0D57 macro
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/external/angle/include/GLES2/ |
D | gl2.h | 188 #define GL_STENCIL_BITS 0x0D57 macro
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 188 #define GL_STENCIL_BITS 0x0D57 macro
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/external/angle/include/GLES/ |
D | gl.h | 216 #define GL_STENCIL_BITS 0x0D57 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 231 #define GL_STENCIL_BITS 0x0D57 macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 2138 case GL_STENCIL_BITS: in getIntegerv() 2562 case GL_STENCIL_BITS: in getQueryParameterInfo()
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/external/deqp/external/openglcts/modules/common/ |
D | glcInternalformatTests.cpp | 1024 gl.getIntegerv(GL_STENCIL_BITS, &defaultFramebufferStencilBits); in iterate()
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/external/skia/modules/canvaskit/ |
D | canvaskit_bindings.cpp | 155 glGetIntegerv(GL_STENCIL_BITS, &stencil); in MakeOnScreenGLSurface()
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/external/angle/include/GLES3/ |
D | gl3.h | 188 #define GL_STENCIL_BITS 0x0D57 macro
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