/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 66 case GL_STENCIL_FAIL: return "GL_STENCIL_FAIL"; 1099 case GL_STENCIL_FAIL: return "GL_STENCIL_FAIL";
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/external/angle/src/libANGLE/renderer/gl/ |
D | functionsgl_enums.h | 168 #define GL_STENCIL_FAIL 0x0B94 macro
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/external/deqp/modules/gles2/functional/ |
D | es2fIntegerStateQueryTests.cpp | 1081 case GL_STENCIL_FAIL: in SetStencilOp() 1120 case GL_STENCIL_FAIL: in SetStencilOp() 2121 { "fail", "STENCIL_FAIL", GL_STENCIL_FAIL, "STENCIL_BACK_FAIL", GL_STENCIL_BACK_FAIL }, in init()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
D | gl.h | 213 #define GL_STENCIL_FAIL 0x0B94 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 179 #define GL_STENCIL_FAIL 0x0B94 macro
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/external/swiftshader/include/GLES/ |
D | gl.h | 177 #define GL_STENCIL_FAIL 0x0B94 macro
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/external/mesa3d/include/GLES/ |
D | gl.h | 177 #define GL_STENCIL_FAIL 0x0B94 macro
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.cpp | 1227 case GL_STENCIL_FAIL: *params = mState.stencilFail; break; in getIntegerv() 1464 case GL_STENCIL_FAIL: in getQueryParameterNum() 1616 case GL_STENCIL_FAIL: in isQueryParameterInt()
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/external/deqp/modules/gles3/functional/ |
D | es3fIntegerStateQueryTests.cpp | 1360 case GL_STENCIL_FAIL: in SetStencilOp() 1400 case GL_STENCIL_FAIL: in SetStencilOp() 2870 { "fail", "STENCIL_FAIL", GL_STENCIL_FAIL, "STENCIL_BACK_FAIL", GL_STENCIL_BACK_FAIL }, in init()
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 161 #define GL_STENCIL_FAIL 0x0B94 macro
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/external/angle/include/GLES2/ |
D | gl2.h | 161 #define GL_STENCIL_FAIL 0x0B94 macro
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 161 #define GL_STENCIL_FAIL 0x0B94 macro
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/external/angle/include/GLES/ |
D | gl.h | 181 #define GL_STENCIL_FAIL 0x0B94 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 203 #define GL_STENCIL_FAIL 0x0B94 macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 1991 …case GL_STENCIL_FAIL: *params = mState.stencilFail; return t… in getIntegerv() 2570 case GL_STENCIL_FAIL: in getQueryParameterInfo()
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/external/angle/include/GLES3/ |
D | gl3.h | 161 #define GL_STENCIL_FAIL 0x0B94 macro
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D | gl31.h | 163 #define GL_STENCIL_FAIL 0x0B94 macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 161 #define GL_STENCIL_FAIL 0x0B94 macro
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D | gl31.h | 161 #define GL_STENCIL_FAIL 0x0B94 macro
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/external/mesa3d/include/GL/ |
D | gl.h | 419 #define GL_STENCIL_FAIL 0x0B94 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 161 #define GL_STENCIL_FAIL 0x0B94 macro
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/external/angle/src/libANGLE/ |
D | queryutils.cpp | 2989 case GL_STENCIL_FAIL: in GetQueryParameterInfo()
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D | State.cpp | 2443 case GL_STENCIL_FAIL: in getIntegerv()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 157 #define GL_STENCIL_FAIL 0x0B94 macro
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/external/mesa3d/src/mesa/main/ |
D | get.c | 870 case GL_STENCIL_FAIL: in find_custom_value()
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