/external/deqp/modules/gles3/functional/ |
D | es3fFboInvalidateTests.cpp | 155 glEnable (GL_STENCIL_TEST); in render() 168 glDisable(GL_STENCIL_TEST); in render() 174 glEnable(GL_STENCIL_TEST); in render() 242 glEnable (GL_STENCIL_TEST); in render() 253 glDisable (GL_STENCIL_TEST); in render() 282 glEnable (GL_STENCIL_TEST); in render() 321 glEnable (GL_STENCIL_TEST); in render() 400 glEnable (GL_STENCIL_TEST); in render() 410 glDisable (GL_STENCIL_TEST); in render() 427 glEnable (GL_STENCIL_TEST); in render() [all …]
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D | es3fFboMultisampleTests.cpp | 146 glEnable(GL_STENCIL_TEST); in render() 169 glDisable(GL_STENCIL_TEST); in render() 207 glEnable(GL_STENCIL_TEST); in render() 222 glDisable(GL_STENCIL_TEST); in render()
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D | es3fOcclusionQueryTests.cpp | 284 glEnable (GL_STENCIL_TEST); in iterate() 288 glDisable (GL_STENCIL_TEST); in iterate() 345 glEnable (GL_STENCIL_TEST); in iterate() 363 glDisable (GL_STENCIL_TEST); in iterate()
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D | es3fFboStencilbufferTests.cpp | 107 glEnable(GL_STENCIL_TEST); in render() 204 glEnable(GL_STENCIL_TEST); in render()
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D | es3fFboRenderTest.cpp | 575 context.enable(GL_STENCIL_TEST); in render() 589 context.disable(GL_STENCIL_TEST); in render() 715 context.enable(GL_STENCIL_TEST); in render() 718 context.disable(GL_STENCIL_TEST); in render() 943 context.enable(GL_STENCIL_TEST); in render() 948 context.disable(GL_STENCIL_TEST); in render() 1229 context.enable(GL_STENCIL_TEST); in render() 1232 context.disable(GL_STENCIL_TEST); in render() 1418 ctx.enable(GL_STENCIL_TEST); in render() 1424 ctx.disable(GL_STENCIL_TEST); in render()
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D | es3fStencilTests.cpp | 242 context.enable(GL_STENCIL_TEST); in executeOps() 247 context.disable(GL_STENCIL_TEST); in executeOps() 262 context.enable(GL_STENCIL_TEST); in visualizeStencil()
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D | es3fDepthStencilClearTests.cpp | 366 gl.enable (GL_STENCIL_TEST); in renderGL() 389 gl.disable(GL_STENCIL_TEST); in renderGL()
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D | es3fRasterizerDiscardTests.cpp | 295 glEnable (GL_STENCIL_TEST); in iterate() 368 glDisable (GL_STENCIL_TEST); in iterate()
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/external/angle/src/tests/gl_tests/ |
D | DepthStencilTest.cpp | 147 glEnable(GL_STENCIL_TEST); in ensureStencilUnaffected() 150 glDisable(GL_STENCIL_TEST); in ensureStencilUnaffected() 224 glEnable(GL_STENCIL_TEST); in prepareSingleEmulatedWithPacked() 230 glDisable(GL_STENCIL_TEST); in prepareSingleEmulatedWithPacked()
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D | DifferentStencilMasksTest.cpp | 39 glEnable(GL_STENCIL_TEST); in testSetUp() 45 glDisable(GL_STENCIL_TEST); in testTearDown()
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D | ClearTest.cpp | 89 glEnable(GL_STENCIL_TEST); in verifyStencil() 92 glDisable(GL_STENCIL_TEST); in verifyStencil() 1354 glDisable(GL_STENCIL_TEST); in maskedScissoredColorDepthStencilClear() 1420 glEnable(GL_STENCIL_TEST); in maskedScissoredColorDepthStencilClear() 1429 glDisable(GL_STENCIL_TEST); in maskedScissoredColorDepthStencilClear()
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D | FramebufferMixedSamplesTest.cpp | 113 glEnable(GL_STENCIL_TEST); in prepareForDraw()
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/external/deqp/modules/glshared/ |
D | glsScissorTests.cpp | 238 gl.disable(GL_STENCIL_TEST); in iterate() 259 gl.disable(GL_STENCIL_TEST); in iterate() 454 gl.enable(GL_STENCIL_TEST); in render() 470 gl.disable(GL_STENCIL_TEST); in render() 662 gl.disable(GL_STENCIL_TEST); in iterate() 681 gl.disable(GL_STENCIL_TEST); in iterate() 826 gl.enable(GL_STENCIL_TEST); in render()
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/external/deqp/external/openglcts/modules/common/ |
D | glcPackedDepthStencilTests.cpp | 788 gl.enable(GL_STENCIL_TEST); in renderToTextures() 795 gl.disable(GL_STENCIL_TEST); in renderToTextures() 829 gl.enable(GL_STENCIL_TEST); in renderToTextures() 839 gl.disable(GL_STENCIL_TEST); in renderToTextures() 1175 gl.disable(GL_STENCIL_TEST); in doReadPixels() 1203 gl.enable(GL_STENCIL_TEST); in doReadPixels() 1213 gl.disable(GL_STENCIL_TEST); in doReadPixels() 1738 gl.enable(GL_STENCIL_TEST); in iterate() 1742 gl.disable(GL_STENCIL_TEST); in iterate() 1872 gl.enable(GL_STENCIL_TEST); in iterate() [all …]
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/external/angle/samples/stencil_operations/ |
D | StencilOperations.cpp | 65 glEnable(GL_STENCIL_TEST); in initialize()
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/external/deqp/modules/gles2/functional/ |
D | es2fFboRenderTest.cpp | 1049 context.enable(GL_STENCIL_TEST); in render() 1058 context.disable(GL_STENCIL_TEST); in render() 1155 ctx.enable(GL_STENCIL_TEST); in render() 1179 ctx.disable(GL_STENCIL_TEST); in render() 1301 context.enable(GL_STENCIL_TEST); in render() 1304 context.disable(GL_STENCIL_TEST); in render() 1516 context.enable(GL_STENCIL_TEST); in render() 1519 context.disable(GL_STENCIL_TEST); in render() 1802 context.enable(GL_STENCIL_TEST); in render() 1805 context.disable(GL_STENCIL_TEST); in render() [all …]
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D | es2fStencilTests.cpp | 239 context.enable(GL_STENCIL_TEST); in executeOps() 244 context.disable(GL_STENCIL_TEST); in executeOps() 259 context.enable(GL_STENCIL_TEST); in visualizeStencil()
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D | es2fDepthStencilClearTests.cpp | 363 gl.enable (GL_STENCIL_TEST); in renderGL() 386 gl.disable(GL_STENCIL_TEST); in renderGL()
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D | es2fRandomFragmentOpTests.cpp | 166 wrapper.glEnable(GL_STENCIL_TEST); in setGLState() 179 wrapper.glDisable(GL_STENCIL_TEST); in setGLState()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cPostDepthCoverageTests.cpp | 436 gl.enable(GL_STENCIL_TEST); in iterate() 467 gl.disable(GL_STENCIL_TEST); in iterate()
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderPrimitiveCoverage.cpp | 240 gl.disable(GL_STENCIL_TEST); in deinit() 388 gl.enable(GL_STENCIL_TEST); in initTest()
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/external/deqp/modules/gles2/performance/ |
D | es2pStateChangeCallTests.cpp | 197 GL_STENCIL_TEST, in init() 213 GL_STENCIL_TEST, in init()
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D | es2pStateChangeTests.cpp | 276 gl.enable(GL_STENCIL_TEST); in init() 278 gl.disable(GL_STENCIL_TEST); in init() 983 gl.enable(GL_STENCIL_TEST); in init() 1039 gl.enable(GL_STENCIL_TEST); in init() 1091 gl.enable(GL_STENCIL_TEST); in init()
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/external/deqp/modules/gles3/performance/ |
D | es3pStateChangeCallTests.cpp | 228 GL_STENCIL_TEST, in init() 246 GL_STENCIL_TEST, in init()
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayStencilAttachments.cpp | 281 gl.disable(GL_STENCIL_TEST); in deinit() 751 gl.enable(GL_STENCIL_TEST); in initTest()
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