/external/angle/src/tests/gl_tests/ |
D | FenceSyncTests.cpp | 168 EXPECT_GLENUM_EQ(GL_WAIT_FAILED, glClientWaitSync(sync, GL_SYNC_FLUSH_COMMANDS_BIT | 0x2, 0)); in TEST_P() 174 glClientWaitSync(reinterpret_cast<GLsync>(30), GL_SYNC_FLUSH_COMMANDS_BIT, 0)); in TEST_P() 257 glClientWaitSync(sync, GL_SYNC_FLUSH_COMMANDS_BIT, GL_TIMEOUT_IGNORED); in TEST_P()
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/external/tensorflow/tensorflow/lite/delegates/gpu/gl/ |
D | gl_sync.cc | 32 GLenum status = glClientWaitSync(sync.sync(), GL_SYNC_FLUSH_COMMANDS_BIT, in GlSyncWait() 55 GLenum status = glClientWaitSync(sync.sync(), GL_SYNC_FLUSH_COMMANDS_BIT, in GlActiveSyncWait()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | SyncVk.cpp | 153 ASSERT((flags & ~GL_SYNC_FLUSH_COMMANDS_BIT) == 0); in clientWait() 155 bool flush = (flags & GL_SYNC_FLUSH_COMMANDS_BIT) != 0; in clientWait()
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/external/angle/src/libANGLE/renderer/gl/ |
D | FenceNVGL.cpp | 91 mFunctions->clientWaitSync(mSyncObject, GL_SYNC_FLUSH_COMMANDS_BIT, GL_TIMEOUT_IGNORED); in finish()
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D | functionsgl_enums.h | 803 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 macro
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/external/deqp/doc/testspecs/GLES3/ |
D | functional.fence_sync.txt | 40 different timeout values as well as the flag GL_SYNC_FLUSH_COMMANDS_BIT
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cSyncTests.cpp | 152 …glw::GLenum wait_result = gl.clientWaitSync(sync, GL_SYNC_FLUSH_COMMANDS_BIT, TEST_SYNC_WAIT_TIMEO… in iterate()
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/external/skqp/tools/gpu/gl/ |
D | GLTestContext.cpp | 31 static constexpr GrGLbitfield GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001; member in __anon6b0bb1b00111::GLFenceSync 113 return GL_WAIT_FAILED != fGLClientWaitSync(glsync, GL_SYNC_FLUSH_COMMANDS_BIT, -1); in waitFence()
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/external/skia/tools/gpu/gl/ |
D | GLTestContext.cpp | 31 static constexpr GrGLbitfield GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001; member in __anonf0bfdb790111::GLFenceSync 113 return GL_WAIT_FAILED != fGLClientWaitSync(glsync, GL_SYNC_FLUSH_COMMANDS_BIT, -1); in waitFence()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Fence11.cpp | 148 bool flushCommandBuffer = ((flags & GL_SYNC_FLUSH_COMMANDS_BIT) != 0); in clientWait()
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/external/deqp/modules/gles3/functional/ |
D | es3fSyncTests.cpp | 292 …ent_wait_sync_flush_auto", "", 10000, COMMAND_CLIENT_WAIT_SYNC, GL_SYNC_FLUSH_COMMANDS_BIT, 0, 0)); in init()
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/external/mesa3d/src/mesa/main/ |
D | syncobj.c | 385 if ((flags & ~GL_SYNC_FLUSH_COMMANDS_BIT) != 0) { in _mesa_ClientWaitSync()
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/external/OpenCL-CTS/test_conformance/gles/ |
D | test_fence_sync.cpp | 80 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 macro
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/external/OpenCL-CTS/test_conformance/gl/ |
D | test_fence_sync.cpp | 92 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 766 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 macro
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/external/angle/include/GLES3/ |
D | gl3.h | 959 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 macro
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D | gl31.h | 961 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 macro
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D | gl32.h | 961 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 959 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 macro
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D | gl31.h | 959 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 macro
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D | gl32.h | 959 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv3.cpp | 2856 if((flags & ~(GL_SYNC_FLUSH_COMMANDS_BIT)) != 0) in ClientWaitSync()
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 959 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 46 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 macro
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/external/angle/src/libANGLE/ |
D | validationES3.cpp | 4128 if ((flags & ~(GL_SYNC_FLUSH_COMMANDS_BIT)) != 0) in ValidateClientWaitSync()
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