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Searched refs:GL_TEXTURE26 (Results 1 – 25 of 25) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h294 #define GL_TEXTURE26 0x84DA macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h475 #define GL_TEXTURE26 0x84DA macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h365 #define GL_TEXTURE26 0x84DA macro
/external/swiftshader/include/GLES/
Dgl.h349 #define GL_TEXTURE26 0x84DA macro
/external/mesa3d/include/GLES/
Dgl.h349 #define GL_TEXTURE26 0x84DA macro
/external/mesa3d/include/GLES2/
Dgl2.h304 #define GL_TEXTURE26 0x84DA macro
/external/angle/include/GLES2/
Dgl2.h304 #define GL_TEXTURE26 0x84DA macro
/external/swiftshader/include/GLES2/
Dgl2.h304 #define GL_TEXTURE26 0x84DA macro
/external/angle/include/GLES/
Dgl.h353 #define GL_TEXTURE26 0x84DA macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h389 #define GL_TEXTURE26 0x84DA macro
/external/angle/include/GLES3/
Dgl3.h304 #define GL_TEXTURE26 0x84DA macro
Dgl31.h306 #define GL_TEXTURE26 0x84DA macro
Dgl32.h306 #define GL_TEXTURE26 0x84DA macro
/external/mesa3d/include/GLES3/
Dgl3.h304 #define GL_TEXTURE26 0x84DA macro
Dgl31.h304 #define GL_TEXTURE26 0x84DA macro
Dgl32.h304 #define GL_TEXTURE26 0x84DA macro
/external/mesa3d/include/GL/
Dgl.h1740 #define GL_TEXTURE26 0x84DA macro
Dglcorearb.h509 #define GL_TEXTURE26 0x84DA macro
Dglext.h151 #define GL_TEXTURE26 0x84DA macro
/external/swiftshader/include/GLES3/
Dgl3.h304 #define GL_TEXTURE26 0x84DA macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl715 #define GL_TEXTURE26 0x84DA macro
/external/swiftshader/include/GL/
Dglcorearb.h508 #define GL_TEXTURE26 0x84DA macro
Dglext.h149 #define GL_TEXTURE26 0x84DA macro
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h1314 #define GL_TEXTURE26 0x84DA macro
/external/crosvm/gpu_renderer/src/generated/
Depoxy_egl.rs2881 pub const GL_TEXTURE26: u32 = 34010; constant