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Searched refs:GL_TEXTURE5 (Results 1 – 25 of 34) sorted by relevance

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/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_texstate.c326 case GL_TEXTURE5: in r200UpdateTextureEnv()
352 case GL_TEXTURE5: in r200UpdateTextureEnv()
408 case GL_TEXTURE5: in r200UpdateTextureEnv()
434 case GL_TEXTURE5: in r200UpdateTextureEnv()
827 case GL_TEXTURE5: in r200UpdateAllTexEnv()
853 case GL_TEXTURE5: in r200UpdateAllTexEnv()
/external/deqp/modules/gles2/performance/
Des2pStateChangeCallTests.cpp359 GL_TEXTURE5, in init()
/external/deqp/modules/gles3/performance/
Des3pStateChangeCallTests.cpp394 GL_TEXTURE5, in init()
/external/mesa3d/src/mesa/main/
Dtexenv.c231 case GL_TEXTURE5: in set_combiner_source()
Dtexstate.c450 case GL_TEXTURE5: in tex_combine_translate_source()
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h302 #define GL_TEXTURE5 0x84C5 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h454 #define GL_TEXTURE5 0x84C5 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h344 #define GL_TEXTURE5 0x84C5 macro
/external/swiftshader/include/GLES/
Dgl.h328 #define GL_TEXTURE5 0x84C5 macro
/external/mesa3d/include/GLES/
Dgl.h328 #define GL_TEXTURE5 0x84C5 macro
/external/mesa3d/include/GLES2/
Dgl2.h283 #define GL_TEXTURE5 0x84C5 macro
/external/angle/include/GLES2/
Dgl2.h283 #define GL_TEXTURE5 0x84C5 macro
/external/swiftshader/include/GLES2/
Dgl2.h283 #define GL_TEXTURE5 0x84C5 macro
/external/angle/include/GLES/
Dgl.h332 #define GL_TEXTURE5 0x84C5 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h368 #define GL_TEXTURE5 0x84C5 macro
/external/angle/include/GLES3/
Dgl3.h283 #define GL_TEXTURE5 0x84C5 macro
Dgl31.h285 #define GL_TEXTURE5 0x84C5 macro
Dgl32.h285 #define GL_TEXTURE5 0x84C5 macro
/external/mesa3d/include/GLES3/
Dgl3.h283 #define GL_TEXTURE5 0x84C5 macro
Dgl31.h283 #define GL_TEXTURE5 0x84C5 macro
Dgl32.h283 #define GL_TEXTURE5 0x84C5 macro
/external/mesa3d/include/GL/
Dgl.h1719 #define GL_TEXTURE5 0x84C5 macro
/external/swiftshader/include/GLES3/
Dgl3.h283 #define GL_TEXTURE5 0x84C5 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl694 #define GL_TEXTURE5 0x84C5 macro
/external/deqp/external/openglcts/modules/gles31/
Des31cShaderImageLoadStoreTests.cpp3667 glActiveTexture(GL_TEXTURE5); in Run()

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