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Searched refs:GL_TEXTURE7 (Results 1 – 25 of 32) sorted by relevance

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/external/mesa3d/src/mesa/main/
Dglthread_marshal.h405 if (array >= GL_TEXTURE0 && array <= GL_TEXTURE7) in _mesa_array_to_attrib()
Dtexenv.c233 case GL_TEXTURE7: in set_combiner_source()
Dtexstate.c452 case GL_TEXTURE7: return TEXENV_SRC_TEXTURE0 + (src - GL_TEXTURE0); in tex_combine_translate_source()
/external/deqp/modules/gles2/performance/
Des2pStateChangeCallTests.cpp361 GL_TEXTURE7 in init()
/external/deqp/modules/gles3/performance/
Des3pStateChangeCallTests.cpp396 GL_TEXTURE7 in init()
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h304 #define GL_TEXTURE7 0x84C7 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h456 #define GL_TEXTURE7 0x84C7 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h346 #define GL_TEXTURE7 0x84C7 macro
/external/swiftshader/include/GLES/
Dgl.h330 #define GL_TEXTURE7 0x84C7 macro
/external/mesa3d/include/GLES/
Dgl.h330 #define GL_TEXTURE7 0x84C7 macro
/external/mesa3d/include/GLES2/
Dgl2.h285 #define GL_TEXTURE7 0x84C7 macro
/external/angle/include/GLES2/
Dgl2.h285 #define GL_TEXTURE7 0x84C7 macro
/external/swiftshader/include/GLES2/
Dgl2.h285 #define GL_TEXTURE7 0x84C7 macro
/external/angle/include/GLES/
Dgl.h334 #define GL_TEXTURE7 0x84C7 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h370 #define GL_TEXTURE7 0x84C7 macro
/external/angle/include/GLES3/
Dgl3.h285 #define GL_TEXTURE7 0x84C7 macro
Dgl31.h287 #define GL_TEXTURE7 0x84C7 macro
Dgl32.h287 #define GL_TEXTURE7 0x84C7 macro
/external/mesa3d/include/GLES3/
Dgl3.h285 #define GL_TEXTURE7 0x84C7 macro
Dgl31.h285 #define GL_TEXTURE7 0x84C7 macro
Dgl32.h285 #define GL_TEXTURE7 0x84C7 macro
/external/mesa3d/include/GL/
Dgl.h1721 #define GL_TEXTURE7 0x84C7 macro
/external/swiftshader/include/GLES3/
Dgl3.h285 #define GL_TEXTURE7 0x84C7 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl696 #define GL_TEXTURE7 0x84C7 macro
/external/deqp/external/openglcts/modules/gl/
Dgl4cComputeShaderTests.cpp1059 glActiveTexture(GL_TEXTURE7); in RunIteration()

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