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Searched refs:GL_TEXTURE_2D_MULTISAMPLE_ANGLE (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/tests/gl_tests/
DTextureMultisampleTest.cpp463 GLint samplesToUse = getSamplesToUse(GL_TEXTURE_2D_MULTISAMPLE_ANGLE, testFormats); in TEST_P()
465 glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ANGLE, mTexture); in TEST_P()
466 texStorageMultisample(GL_TEXTURE_2D_MULTISAMPLE_ANGLE, samplesToUse, GL_RGBA8, kWidth, kHeight, in TEST_P()
474 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE_ANGLE, in TEST_P()
/external/angle/include/GLES2/
Dgl2ext_angle.h381 #define GL_TEXTURE_2D_MULTISAMPLE_ANGLE 0x9100 macro