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Searched refs:GL_TEXTURE_BINDING_3D (Results 1 – 25 of 26) sorted by relevance

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/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h232 #define GL_TEXTURE_BINDING_3D 0x806A macro
Drenderergl_utils.cpp1813 return GL_TEXTURE_BINDING_3D; in GetTextureBindingQuery()
/external/mesa3d/src/mesa/main/
Dget.c931 case GL_TEXTURE_BINDING_3D: in find_custom_value()
2424 case GL_TEXTURE_BINDING_3D: in tex_binding_to_index()
2783 case GL_TEXTURE_BINDING_3D: in find_value_indexed()
/external/angle/src/libANGLE/
Dqueryutils.cpp3360 case GL_TEXTURE_BINDING_3D: in GetQueryParameterInfo()
3500 case GL_TEXTURE_BINDING_3D: in GetQueryParameterInfo()
DState.cpp2626 case GL_TEXTURE_BINDING_3D: in getIntegerv()
DvalidationES.cpp2333 case GL_TEXTURE_BINDING_3D: in ValidateStateQuery()
/external/deqp/framework/opengl/
DgluStrUtil.inl1091 case GL_TEXTURE_BINDING_3D: return "GL_TEXTURE_BINDING_3D";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h509 #define GL_TEXTURE_BINDING_3D 0x806A macro
/external/angle/include/GLES3/
Dgl3.h688 #define GL_TEXTURE_BINDING_3D 0x806A macro
Dgl31.h690 #define GL_TEXTURE_BINDING_3D 0x806A macro
Dgl32.h690 #define GL_TEXTURE_BINDING_3D 0x806A macro
/external/deqp/external/openglcts/modules/gles2/
Des2cTexture3DTests.cpp649 gl.getIntegerv(GL_TEXTURE_BINDING_3D, &resultName); in iterate()
/external/mesa3d/include/GLES3/
Dgl3.h688 #define GL_TEXTURE_BINDING_3D 0x806A macro
Dgl31.h688 #define GL_TEXTURE_BINDING_3D 0x806A macro
Dgl32.h688 #define GL_TEXTURE_BINDING_3D 0x806A macro
/external/mesa3d/include/GL/
Dgl.h1486 #define GL_TEXTURE_BINDING_3D 0x806A macro
Dglcorearb.h438 #define GL_TEXTURE_BINDING_3D 0x806A macro
/external/swiftshader/include/GLES3/
Dgl3.h688 #define GL_TEXTURE_BINDING_3D 0x806A macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl339 #define GL_TEXTURE_BINDING_3D 0x806A macro
/external/deqp/modules/gles3/functional/
Des3fIntegerStateQueryTests.cpp3023 { "texture_binding_3d", "TEXTURE_BINDING_3D", GL_TEXTURE_BINDING_3D, GL_TEXTURE_3D }, in init()
/external/deqp/external/openglcts/modules/gl/
Dgl4cMultiBindTests.cpp1360 { GL_TEXTURE_3D, GL_TEXTURE_BINDING_3D, "3D" },
/external/swiftshader/include/GL/
Dglcorearb.h437 #define GL_TEXTURE_BINDING_3D 0x806A macro
Dglext.h73 #define GL_TEXTURE_BINDING_3D 0x806A macro
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h1220 #define GL_TEXTURE_BINDING_3D 0x806A macro
/external/crosvm/gpu_renderer/src/generated/
Depoxy_egl.rs1853 pub const GL_TEXTURE_BINDING_3D: u32 = 32874; constant

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