/external/angle/src/libANGLE/renderer/gl/ |
D | functionsgl_enums.h | 232 #define GL_TEXTURE_BINDING_3D 0x806A macro
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D | renderergl_utils.cpp | 1813 return GL_TEXTURE_BINDING_3D; in GetTextureBindingQuery()
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/external/mesa3d/src/mesa/main/ |
D | get.c | 931 case GL_TEXTURE_BINDING_3D: in find_custom_value() 2424 case GL_TEXTURE_BINDING_3D: in tex_binding_to_index() 2783 case GL_TEXTURE_BINDING_3D: in find_value_indexed()
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/external/angle/src/libANGLE/ |
D | queryutils.cpp | 3360 case GL_TEXTURE_BINDING_3D: in GetQueryParameterInfo() 3500 case GL_TEXTURE_BINDING_3D: in GetQueryParameterInfo()
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D | State.cpp | 2626 case GL_TEXTURE_BINDING_3D: in getIntegerv()
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D | validationES.cpp | 2333 case GL_TEXTURE_BINDING_3D: in ValidateStateQuery()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1091 case GL_TEXTURE_BINDING_3D: return "GL_TEXTURE_BINDING_3D";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 509 #define GL_TEXTURE_BINDING_3D 0x806A macro
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/external/angle/include/GLES3/ |
D | gl3.h | 688 #define GL_TEXTURE_BINDING_3D 0x806A macro
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D | gl31.h | 690 #define GL_TEXTURE_BINDING_3D 0x806A macro
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D | gl32.h | 690 #define GL_TEXTURE_BINDING_3D 0x806A macro
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/external/deqp/external/openglcts/modules/gles2/ |
D | es2cTexture3DTests.cpp | 649 gl.getIntegerv(GL_TEXTURE_BINDING_3D, &resultName); in iterate()
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 688 #define GL_TEXTURE_BINDING_3D 0x806A macro
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D | gl31.h | 688 #define GL_TEXTURE_BINDING_3D 0x806A macro
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D | gl32.h | 688 #define GL_TEXTURE_BINDING_3D 0x806A macro
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/external/mesa3d/include/GL/ |
D | gl.h | 1486 #define GL_TEXTURE_BINDING_3D 0x806A macro
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D | glcorearb.h | 438 #define GL_TEXTURE_BINDING_3D 0x806A macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 688 #define GL_TEXTURE_BINDING_3D 0x806A macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 339 #define GL_TEXTURE_BINDING_3D 0x806A macro
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/external/deqp/modules/gles3/functional/ |
D | es3fIntegerStateQueryTests.cpp | 3023 { "texture_binding_3d", "TEXTURE_BINDING_3D", GL_TEXTURE_BINDING_3D, GL_TEXTURE_3D }, in init()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cMultiBindTests.cpp | 1360 { GL_TEXTURE_3D, GL_TEXTURE_BINDING_3D, "3D" },
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 437 #define GL_TEXTURE_BINDING_3D 0x806A macro
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D | glext.h | 73 #define GL_TEXTURE_BINDING_3D 0x806A macro
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/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/ |
D | glew.h | 1220 #define GL_TEXTURE_BINDING_3D 0x806A macro
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/external/crosvm/gpu_renderer/src/generated/ |
D | epoxy_egl.rs | 1853 pub const GL_TEXTURE_BINDING_3D: u32 = 32874; constant
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