Searched refs:GL_TEXTURE_COORD_ARRAY_STRIDE (Results 1 – 13 of 13) sorted by relevance
236 case GL_TEXTURE_COORD_ARRAY_STRIDE: in get_client_data()
266 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A macro
227 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A macro
2149 case GL_TEXTURE_COORD_ARRAY_STRIDE: in ParamToVertexArrayType()3412 case GL_TEXTURE_COORD_ARRAY_STRIDE: in GetQueryParameterInfo()
1768 case GL_TEXTURE_COORD_ARRAY_STRIDE: in getIntegervImpl()
231 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A macro
1406 …case GL_TEXTURE_COORD_ARRAY_STRIDE: *params = mState.vertexAttribute[sw::TexCoord0 + mSta… in getIntegerv()1570 case GL_TEXTURE_COORD_ARRAY_STRIDE: in getQueryParameterNum()
4034 case GL_TEXTURE_COORD_ARRAY_STRIDE: in _mesa_GetVertexArrayIntegervEXT()4178 case GL_TEXTURE_COORD_ARRAY_STRIDE: in _mesa_GetVertexArrayIntegeri_vEXT()
796 case GL_TEXTURE_COORD_ARRAY_STRIDE: in find_custom_value()
186 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A macro
823 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A macro
1917 pub const GL_TEXTURE_COORD_ARRAY_STRIDE: u32 = 32906; constant