/external/tensorflow/tensorflow/lite/delegates/gpu/gl/ |
D | gl_sync.cc | 36 case GL_TIMEOUT_EXPIRED: in GlSyncWait() 58 case GL_TIMEOUT_EXPIRED: in GlActiveSyncWait()
|
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Fence11.cpp | 163 *outResult = GL_TIMEOUT_EXPIRED; in clientWait() 203 *outResult = GL_TIMEOUT_EXPIRED; in clientWait()
|
/external/mesa3d/src/mesa/main/ |
D | syncobj.c | 353 ret = GL_TIMEOUT_EXPIRED; in client_wait_sync() 358 ? GL_CONDITION_SATISFIED : GL_TIMEOUT_EXPIRED; in client_wait_sync()
|
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cSyncTests.cpp | 158 if (GL_TIMEOUT_EXPIRED == wait_result) in iterate()
|
/external/deqp/modules/gles3/stress/ |
D | es3sSyncTests.cpp | 224 case GL_TIMEOUT_EXPIRED: break; in iterate()
|
/external/deqp/modules/gles3/functional/ |
D | es3fSyncTests.cpp | 231 …case GL_TIMEOUT_EXPIRED: log << TestLog::Message << "// GL_TIMEOUT_EXPIRED" << TestLog::EndMessa… in iterate()
|
/external/angle/src/libANGLE/renderer/vulkan/ |
D | SyncVk.cpp | 172 *outResult = GL_TIMEOUT_EXPIRED; in clientWait()
|
/external/OpenCL-CTS/test_conformance/gles/ |
D | test_fence_sync.cpp | 85 #define GL_TIMEOUT_EXPIRED 0x911B macro
|
/external/OpenCL-CTS/test_conformance/gl/ |
D | test_fence_sync.cpp | 97 #define GL_TIMEOUT_EXPIRED 0x911B macro
|
/external/angle/src/libANGLE/renderer/gl/ |
D | functionsgl_enums.h | 813 #define GL_TIMEOUT_EXPIRED 0x911B macro
|
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 763 #define GL_TIMEOUT_EXPIRED 0x911B macro
|
/external/angle/include/GLES3/ |
D | gl3.h | 956 #define GL_TIMEOUT_EXPIRED 0x911B macro
|
D | gl31.h | 958 #define GL_TIMEOUT_EXPIRED 0x911B macro
|
D | gl32.h | 958 #define GL_TIMEOUT_EXPIRED 0x911B macro
|
/external/mesa3d/include/GLES3/ |
D | gl3.h | 956 #define GL_TIMEOUT_EXPIRED 0x911B macro
|
D | gl31.h | 956 #define GL_TIMEOUT_EXPIRED 0x911B macro
|
D | gl32.h | 956 #define GL_TIMEOUT_EXPIRED 0x911B macro
|
/external/swiftshader/include/GLES3/ |
D | gl3.h | 956 #define GL_TIMEOUT_EXPIRED 0x911B macro
|
/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1518 #define GL_TIMEOUT_EXPIRED 0x911B macro
|
/external/virglrenderer/src/ |
D | vrend_renderer.c | 4993 } while (glret == GL_TIMEOUT_EXPIRED); in wait_sync() 7432 else if (glret == GL_TIMEOUT_EXPIRED) { in vrend_renderer_check_fences()
|
/external/mesa3d/include/GL/ |
D | glcorearb.h | 1539 #define GL_TIMEOUT_EXPIRED 0x911B macro
|
/external/swiftshader/include/GL/ |
D | glcorearb.h | 1576 #define GL_TIMEOUT_EXPIRED 0x911B macro
|
D | glext.h | 1463 #define GL_TIMEOUT_EXPIRED 0x911B macro
|
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/ |
D | glew.h | 6958 #define GL_TIMEOUT_EXPIRED 0x911B macro
|
/external/crosvm/gpu_renderer/src/generated/ |
D | epoxy_egl.rs | 5835 pub const GL_TIMEOUT_EXPIRED: u32 = 37147; constant
|