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Searched refs:GL_TIMEOUT_EXPIRED (Results 1 – 25 of 26) sorted by relevance

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/external/tensorflow/tensorflow/lite/delegates/gpu/gl/
Dgl_sync.cc36 case GL_TIMEOUT_EXPIRED: in GlSyncWait()
58 case GL_TIMEOUT_EXPIRED: in GlActiveSyncWait()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DFence11.cpp163 *outResult = GL_TIMEOUT_EXPIRED; in clientWait()
203 *outResult = GL_TIMEOUT_EXPIRED; in clientWait()
/external/mesa3d/src/mesa/main/
Dsyncobj.c353 ret = GL_TIMEOUT_EXPIRED; in client_wait_sync()
358 ? GL_CONDITION_SATISFIED : GL_TIMEOUT_EXPIRED; in client_wait_sync()
/external/deqp/external/openglcts/modules/gl/
Dgl4cSyncTests.cpp158 if (GL_TIMEOUT_EXPIRED == wait_result) in iterate()
/external/deqp/modules/gles3/stress/
Des3sSyncTests.cpp224 case GL_TIMEOUT_EXPIRED: break; in iterate()
/external/deqp/modules/gles3/functional/
Des3fSyncTests.cpp231 …case GL_TIMEOUT_EXPIRED: log << TestLog::Message << "// GL_TIMEOUT_EXPIRED" << TestLog::EndMessa… in iterate()
/external/angle/src/libANGLE/renderer/vulkan/
DSyncVk.cpp172 *outResult = GL_TIMEOUT_EXPIRED; in clientWait()
/external/OpenCL-CTS/test_conformance/gles/
Dtest_fence_sync.cpp85 #define GL_TIMEOUT_EXPIRED 0x911B macro
/external/OpenCL-CTS/test_conformance/gl/
Dtest_fence_sync.cpp97 #define GL_TIMEOUT_EXPIRED 0x911B macro
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h813 #define GL_TIMEOUT_EXPIRED 0x911B macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h763 #define GL_TIMEOUT_EXPIRED 0x911B macro
/external/angle/include/GLES3/
Dgl3.h956 #define GL_TIMEOUT_EXPIRED 0x911B macro
Dgl31.h958 #define GL_TIMEOUT_EXPIRED 0x911B macro
Dgl32.h958 #define GL_TIMEOUT_EXPIRED 0x911B macro
/external/mesa3d/include/GLES3/
Dgl3.h956 #define GL_TIMEOUT_EXPIRED 0x911B macro
Dgl31.h956 #define GL_TIMEOUT_EXPIRED 0x911B macro
Dgl32.h956 #define GL_TIMEOUT_EXPIRED 0x911B macro
/external/swiftshader/include/GLES3/
Dgl3.h956 #define GL_TIMEOUT_EXPIRED 0x911B macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1518 #define GL_TIMEOUT_EXPIRED 0x911B macro
/external/virglrenderer/src/
Dvrend_renderer.c4993 } while (glret == GL_TIMEOUT_EXPIRED); in wait_sync()
7432 else if (glret == GL_TIMEOUT_EXPIRED) { in vrend_renderer_check_fences()
/external/mesa3d/include/GL/
Dglcorearb.h1539 #define GL_TIMEOUT_EXPIRED 0x911B macro
/external/swiftshader/include/GL/
Dglcorearb.h1576 #define GL_TIMEOUT_EXPIRED 0x911B macro
Dglext.h1463 #define GL_TIMEOUT_EXPIRED 0x911B macro
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h6958 #define GL_TIMEOUT_EXPIRED 0x911B macro
/external/crosvm/gpu_renderer/src/generated/
Depoxy_egl.rs5835 pub const GL_TIMEOUT_EXPIRED: u32 = 37147; constant

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