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Searched refs:GL_UNIFORM_BLOCK_NAME_LENGTH (Results 1 – 24 of 24) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h739 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h745 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 macro
/external/deqp/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp1822 …ckParam(m_testCtx, *this, program, longlongUniformBlockIndex, GL_UNIFORM_BLOCK_NAME_LENGTH, (GLint… in test()
1823 …BlockParam(m_testCtx, *this, program, shortUniformBlockIndex, GL_UNIFORM_BLOCK_NAME_LENGTH, (GLint… in test()
/external/deqp/external/openglcts/modules/common/
DglcUniformBlockCase.cpp1127 gl.getActiveUniformBlockiv(program, (deUint32)blockNdx, GL_UNIFORM_BLOCK_NAME_LENGTH, &nameLen); in getGLUniformLayout()
/external/mesa3d/src/mesa/main/
Duniforms.c1250 case GL_UNIFORM_BLOCK_NAME_LENGTH: in mesa_bufferiv()
/external/deqp/modules/glshared/
DglsUniformBlockCase.cpp1187 gl.getActiveUniformBlockiv(program, (deUint32)blockNdx, GL_UNIFORM_BLOCK_NAME_LENGTH, &nameLen); in getGLUniformLayout()
/external/angle/include/GLES3/
Dgl3.h938 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 macro
Dgl31.h940 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 macro
Dgl32.h940 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 macro
/external/mesa3d/include/GLES3/
Dgl3.h938 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 macro
Dgl31.h938 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 macro
Dgl32.h938 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 macro
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv3.cpp2625 case GL_UNIFORM_BLOCK_NAME_LENGTH: in GetActiveUniformBlockiv()
DProgram.cpp427 case GL_UNIFORM_BLOCK_NAME_LENGTH: in getActiveUniformBlockiv()
/external/swiftshader/include/GLES3/
Dgl3.h938 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 macro
/external/angle/src/libANGLE/
Dqueryutils.cpp906 case GL_UNIFORM_BLOCK_NAME_LENGTH: in GetUniformBlockPropertyEnum()
DvalidationES.cpp6269 case GL_UNIFORM_BLOCK_NAME_LENGTH: in ValidateGetActiveUniformBlockivBase()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl913 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 macro
/external/mesa3d/include/GL/
Dglcorearb.h1461 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 macro
Dglext.h1349 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 macro
/external/swiftshader/include/GL/
Dglcorearb.h1461 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 macro
Dglext.h1348 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 macro
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h7724 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 macro
/external/crosvm/gpu_renderer/src/generated/
Depoxy_egl.rs4362 pub const GL_UNIFORM_BLOCK_NAME_LENGTH: u32 = 35393; constant