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Searched refs:GL_UNSIGNED_INT_24_8 (Results 1 – 25 of 59) sorted by relevance

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/external/angle/src/libANGLE/
Dformat_map_autogen.cpp302 case GL_UNSIGNED_INT_24_8: in GetSizedFormatInternal()
316 case GL_UNSIGNED_INT_24_8: in GetSizedFormatInternal()
630 case GL_UNSIGNED_INT_24_8: in ValidES3Type()
1505 case GL_UNSIGNED_INT_24_8: in ValidES3FormatCombination()
1547 case GL_UNSIGNED_INT_24_8: in ValidES3FormatCombination()
Dformat_map_desktop.cpp71 case GL_UNSIGNED_INT_24_8: in ValidDesktopType()
Dformatutils.cpp847 …p, GL_DEPTH24_STENCIL8, true, 24, 8, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, … in BuildInternalFormatInfoMap()
1097 …t(&map, GL_DEPTH_COMPONENT, false, 24, 8, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT_24_8, … in BuildInternalFormatInfoMap()
1098 …t(&map, GL_DEPTH_STENCIL, false, 24, 8, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, … in BuildInternalFormatInfoMap()
1171 case GL_UNSIGNED_INT_24_8: in GetPackedTypeInfo()
1175 ASSERT(GL_UNSIGNED_INT_24_8_OES == GL_UNSIGNED_INT_24_8); in GetPackedTypeInfo()
/external/OpenCL-CTS/test_conformance/gl/
Dcommon.h59 { GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, kUInt },
Dhelpers.cpp347 … const cl_float MaxValue = (glDataType == GL_UNSIGNED_INT_24_8) ? 16777215.f : 4294967295.f; in convert_to_expected()
348 const cl_uint ShiftBits = (glDataType == GL_UNSIGNED_INT_24_8) ? 8 : 0; in convert_to_expected()
Dtest_images_write_common.cpp710 if (formats[ fidx ].datatype == GL_UNSIGNED_INT_24_8) in test_images_write_common()
/external/mesa3d/src/mesa/main/
Dglformats.c1800 && type != GL_UNSIGNED_INT_24_8 in _mesa_error_check_format_and_type()
1858 case GL_UNSIGNED_INT_24_8: in _mesa_error_check_format_and_type()
2067 if (type == GL_UNSIGNED_INT_24_8) in _mesa_error_check_format_and_type()
2229 type_valid = (type == GL_UNSIGNED_INT_24_8); in _mesa_es_error_check_format_and_type()
2720 case GL_UNSIGNED_INT_24_8: in gles_effective_internal_format_for_format_and_type()
3399 case GL_UNSIGNED_INT_24_8: in _mesa_gles_error_check_format_and_type()
3804 case GL_UNSIGNED_INT_24_8: in _mesa_format_from_format_and_type()
Dreadpix.c838 if (type == GL_UNSIGNED_INT_24_8 && in read_depth_stencil_pixels()
988 case GL_UNSIGNED_INT_24_8: in read_pixels_es3_error_check()
1004 case GL_UNSIGNED_INT_24_8: in read_pixels_es3_error_check()
Dpack.c804 if (srcType == GL_UNSIGNED_INT_24_8 in _mesa_unpack_depth_span()
1061 case GL_UNSIGNED_INT_24_8: in _mesa_pack_depth_span()
1170 case GL_UNSIGNED_INT_24_8: in _mesa_pack_depth_stencil_span()
Ddebug.c316 type = GL_UNSIGNED_INT_24_8; in _mesa_write_renderbuffer_image()
/external/angle/src/tests/gl_tests/
DTextureUploadFormatTest.cpp42 case GL_UNSIGNED_INT_24_8: in bytesPerPixel()
423 fnTest({GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, {1, 0, 0, 0}); in TEST_P()
DGeometryShaderTest.cpp749 GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, nullptr); in TEST_P()
791 GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, nullptr); in TEST_P()
/external/angle/src/tests/test_utils/
DMultiviewTest.cpp155 GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, textureData.data()); in CreateMultiviewBackingTextures()
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayStencilAttachments.cpp544 GL_UNSIGNED_INT_24_8, /* type */ in createImmutableCubeArrayStencil()
591 GL_UNSIGNED_INT_24_8, /* type */ in createMutableCubeArrayStencil()
/external/deqp/external/openglcts/modules/common/
DglcPackedPixelsTests.cpp226 …{ GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, SAMPL…
299 …{ GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, SAMPLER_U…
354 …{ GL_UNSIGNED_INT_24_8, sizeof(GLuint), STORAGE_UNSIGNED, true, false, { { 0, 0, 0, 0, 0,…
381 …{ GL_UNSIGNED_INT_24_8, sizeof(GLuint), STORAGE_UNSIGNED, true, false, { { 0, 0, 0, 0, 0,…
453 { GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 4, true },
506 { GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 2, true },
1154 case GL_UNSIGNED_INT_24_8: in createGradient()
1559 type.type == GL_UNSIGNED_INT_24_8)))) in isFormatValid()
1568 (sampler != SAMPLER_FLOAT && type.type == GL_UNSIGNED_INT_24_8))) || in isFormatValid()
1572 type.type == GL_UNSIGNED_INT_24_8)))))) in isFormatValid()
[all …]
DglcInternalformatTests.cpp469 colorConversionMap[GL_UNSIGNED_INT_24_8] = &convertUInt_24_8; in generateTextureData()
714 …formatMap[GL_DEPTH_STENCIL] = TextureFormat(GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_DEPTH_STENC… in iterate()
718 …formatMap[GL_DEPTH_STENCIL] = TextureFormat(GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_DEPTH24_STE… in iterate()
1426 …TF(GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_DEPTH_STENCIL, OES_packed_depth_stencil, OES_depth_t… in getESTestData()
1469 TF(GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_DEPTH24_STENCIL8), in getESTestData()
DglcPackedDepthStencilTests.cpp95 { GL_UNSIGNED_INT_24_8, GL_DEPTH24_STENCIL8, "depth24_stencil8", sizeof(GLuint), 24, 8 },
431 case GL_UNSIGNED_INT_24_8: in createGradient()
872 case GL_UNSIGNED_INT_24_8: in verifyDepthStencilGradient()
1435 gl.getTexImage(GL_TEXTURE_2D, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, &data[0]); in checkErrors()
1482 (format == GL_DEPTH_STENCIL) ? GL_UNSIGNED_INT_24_8 : GL_UNSIGNED_BYTE, 0); in checkErrors()
DglcTextureRepeatModeTests.cpp331 …{ GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, SAMPLER_U…
419 …{ GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, SAMPLER_U…
/external/mesa3d/docs/relnotes/
D11.0.4.rst142 - mesa: add GL_UNSIGNED_INT_24_8 to \_mesa_pack_depth_span
/external/mesa3d/src/mesa/swrast/
Ds_drawpix.c571 const GLenum type = GL_UNSIGNED_INT_24_8; in fast_draw_depth_stencil()
635 type == GL_UNSIGNED_INT_24_8 && in draw_depth_stencil_pixels()
/external/swiftshader/src/OpenGL/common/
DImage.cpp290 case GL_UNSIGNED_INT_24_8: return GL_DEPTH24_STENCIL8; in GetSizedInternalFormat()
531 case GL_UNSIGNED_INT_24_8: return 4; in ComputePixelSize()
1656 case GL_UNSIGNED_INT_24_8: return Transfer<D24X8toD32F>(buffer, input, rect); in loadImageData()
1720 case GL_UNSIGNED_INT_24_8: return Transfer<X24S8toS8>(buffer, input, rect); in loadStencilData()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp848 case GL_UNSIGNED_INT_24_8: // GL_OES_packed_depth_stencil (GL_UNSIGNED_INT_24_8_EXT) in ValidateTextureFormatType()
1119 case GL_UNSIGNED_INT_24_8: VALIDATE_INTERNALFORMAT(GL_DEPTH24_STENCIL8) in ValidateTextureFormatType()
1195 case GL_UNSIGNED_INT_24_8: in GetTypeSize()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp122 : GL_UNSIGNED_INT_24_8; break; in getTransferFormat()
416 case GL_UNSIGNED_INT_24_8: return TextureFormat::UNSIGNED_INT_24_8; in mapGLChannelType()
/external/angle/src/libANGLE/renderer/
Dload_functions_table_autogen.cpp1419 case GL_UNSIGNED_INT_24_8: in DEPTH24_STENCIL8_to_D24_UNORM_S8_UINT()
1431 case GL_UNSIGNED_INT_24_8: in DEPTH24_STENCIL8_to_D32_FLOAT_S8X24_UINT()
1507 case GL_UNSIGNED_INT_24_8: in DEPTH_COMPONENT24_to_D32_FLOAT_S8X24_UINT()
/external/virglrenderer/src/
Dvrend_formats.c86 …MAT_S8_UINT_Z24_UNORM, GL_DEPTH24_STENCIL8_EXT, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, NO_SWIZZLE…

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