/external/angle/src/libANGLE/ |
D | format_map_autogen.cpp | 302 case GL_UNSIGNED_INT_24_8: in GetSizedFormatInternal() 316 case GL_UNSIGNED_INT_24_8: in GetSizedFormatInternal() 630 case GL_UNSIGNED_INT_24_8: in ValidES3Type() 1505 case GL_UNSIGNED_INT_24_8: in ValidES3FormatCombination() 1547 case GL_UNSIGNED_INT_24_8: in ValidES3FormatCombination()
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D | format_map_desktop.cpp | 71 case GL_UNSIGNED_INT_24_8: in ValidDesktopType()
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D | formatutils.cpp | 847 …p, GL_DEPTH24_STENCIL8, true, 24, 8, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, … in BuildInternalFormatInfoMap() 1097 …t(&map, GL_DEPTH_COMPONENT, false, 24, 8, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT_24_8, … in BuildInternalFormatInfoMap() 1098 …t(&map, GL_DEPTH_STENCIL, false, 24, 8, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, … in BuildInternalFormatInfoMap() 1171 case GL_UNSIGNED_INT_24_8: in GetPackedTypeInfo() 1175 ASSERT(GL_UNSIGNED_INT_24_8_OES == GL_UNSIGNED_INT_24_8); in GetPackedTypeInfo()
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/external/OpenCL-CTS/test_conformance/gl/ |
D | common.h | 59 { GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, kUInt },
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D | helpers.cpp | 347 … const cl_float MaxValue = (glDataType == GL_UNSIGNED_INT_24_8) ? 16777215.f : 4294967295.f; in convert_to_expected() 348 const cl_uint ShiftBits = (glDataType == GL_UNSIGNED_INT_24_8) ? 8 : 0; in convert_to_expected()
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D | test_images_write_common.cpp | 710 if (formats[ fidx ].datatype == GL_UNSIGNED_INT_24_8) in test_images_write_common()
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/external/mesa3d/src/mesa/main/ |
D | glformats.c | 1800 && type != GL_UNSIGNED_INT_24_8 in _mesa_error_check_format_and_type() 1858 case GL_UNSIGNED_INT_24_8: in _mesa_error_check_format_and_type() 2067 if (type == GL_UNSIGNED_INT_24_8) in _mesa_error_check_format_and_type() 2229 type_valid = (type == GL_UNSIGNED_INT_24_8); in _mesa_es_error_check_format_and_type() 2720 case GL_UNSIGNED_INT_24_8: in gles_effective_internal_format_for_format_and_type() 3399 case GL_UNSIGNED_INT_24_8: in _mesa_gles_error_check_format_and_type() 3804 case GL_UNSIGNED_INT_24_8: in _mesa_format_from_format_and_type()
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D | readpix.c | 838 if (type == GL_UNSIGNED_INT_24_8 && in read_depth_stencil_pixels() 988 case GL_UNSIGNED_INT_24_8: in read_pixels_es3_error_check() 1004 case GL_UNSIGNED_INT_24_8: in read_pixels_es3_error_check()
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D | pack.c | 804 if (srcType == GL_UNSIGNED_INT_24_8 in _mesa_unpack_depth_span() 1061 case GL_UNSIGNED_INT_24_8: in _mesa_pack_depth_span() 1170 case GL_UNSIGNED_INT_24_8: in _mesa_pack_depth_stencil_span()
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D | debug.c | 316 type = GL_UNSIGNED_INT_24_8; in _mesa_write_renderbuffer_image()
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/external/angle/src/tests/gl_tests/ |
D | TextureUploadFormatTest.cpp | 42 case GL_UNSIGNED_INT_24_8: in bytesPerPixel() 423 fnTest({GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, {1, 0, 0, 0}); in TEST_P()
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D | GeometryShaderTest.cpp | 749 GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, nullptr); in TEST_P() 791 GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, nullptr); in TEST_P()
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/external/angle/src/tests/test_utils/ |
D | MultiviewTest.cpp | 155 GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, textureData.data()); in CreateMultiviewBackingTextures()
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayStencilAttachments.cpp | 544 GL_UNSIGNED_INT_24_8, /* type */ in createImmutableCubeArrayStencil() 591 GL_UNSIGNED_INT_24_8, /* type */ in createMutableCubeArrayStencil()
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/external/deqp/external/openglcts/modules/common/ |
D | glcPackedPixelsTests.cpp | 226 …{ GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, SAMPL… 299 …{ GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, SAMPLER_U… 354 …{ GL_UNSIGNED_INT_24_8, sizeof(GLuint), STORAGE_UNSIGNED, true, false, { { 0, 0, 0, 0, 0,… 381 …{ GL_UNSIGNED_INT_24_8, sizeof(GLuint), STORAGE_UNSIGNED, true, false, { { 0, 0, 0, 0, 0,… 453 { GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 4, true }, 506 { GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 2, true }, 1154 case GL_UNSIGNED_INT_24_8: in createGradient() 1559 type.type == GL_UNSIGNED_INT_24_8)))) in isFormatValid() 1568 (sampler != SAMPLER_FLOAT && type.type == GL_UNSIGNED_INT_24_8))) || in isFormatValid() 1572 type.type == GL_UNSIGNED_INT_24_8)))))) in isFormatValid() [all …]
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D | glcInternalformatTests.cpp | 469 colorConversionMap[GL_UNSIGNED_INT_24_8] = &convertUInt_24_8; in generateTextureData() 714 …formatMap[GL_DEPTH_STENCIL] = TextureFormat(GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_DEPTH_STENC… in iterate() 718 …formatMap[GL_DEPTH_STENCIL] = TextureFormat(GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_DEPTH24_STE… in iterate() 1426 …TF(GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_DEPTH_STENCIL, OES_packed_depth_stencil, OES_depth_t… in getESTestData() 1469 TF(GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_DEPTH24_STENCIL8), in getESTestData()
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D | glcPackedDepthStencilTests.cpp | 95 { GL_UNSIGNED_INT_24_8, GL_DEPTH24_STENCIL8, "depth24_stencil8", sizeof(GLuint), 24, 8 }, 431 case GL_UNSIGNED_INT_24_8: in createGradient() 872 case GL_UNSIGNED_INT_24_8: in verifyDepthStencilGradient() 1435 gl.getTexImage(GL_TEXTURE_2D, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, &data[0]); in checkErrors() 1482 (format == GL_DEPTH_STENCIL) ? GL_UNSIGNED_INT_24_8 : GL_UNSIGNED_BYTE, 0); in checkErrors()
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D | glcTextureRepeatModeTests.cpp | 331 …{ GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, SAMPLER_U… 419 …{ GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, SAMPLER_U…
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/external/mesa3d/docs/relnotes/ |
D | 11.0.4.rst | 142 - mesa: add GL_UNSIGNED_INT_24_8 to \_mesa_pack_depth_span
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/external/mesa3d/src/mesa/swrast/ |
D | s_drawpix.c | 571 const GLenum type = GL_UNSIGNED_INT_24_8; in fast_draw_depth_stencil() 635 type == GL_UNSIGNED_INT_24_8 && in draw_depth_stencil_pixels()
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 290 case GL_UNSIGNED_INT_24_8: return GL_DEPTH24_STENCIL8; in GetSizedInternalFormat() 531 case GL_UNSIGNED_INT_24_8: return 4; in ComputePixelSize() 1656 case GL_UNSIGNED_INT_24_8: return Transfer<D24X8toD32F>(buffer, input, rect); in loadImageData() 1720 case GL_UNSIGNED_INT_24_8: return Transfer<X24S8toS8>(buffer, input, rect); in loadStencilData()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 848 case GL_UNSIGNED_INT_24_8: // GL_OES_packed_depth_stencil (GL_UNSIGNED_INT_24_8_EXT) in ValidateTextureFormatType() 1119 case GL_UNSIGNED_INT_24_8: VALIDATE_INTERNALFORMAT(GL_DEPTH24_STENCIL8) in ValidateTextureFormatType() 1195 case GL_UNSIGNED_INT_24_8: in GetTypeSize()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 122 : GL_UNSIGNED_INT_24_8; break; in getTransferFormat() 416 case GL_UNSIGNED_INT_24_8: return TextureFormat::UNSIGNED_INT_24_8; in mapGLChannelType()
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/external/angle/src/libANGLE/renderer/ |
D | load_functions_table_autogen.cpp | 1419 case GL_UNSIGNED_INT_24_8: in DEPTH24_STENCIL8_to_D24_UNORM_S8_UINT() 1431 case GL_UNSIGNED_INT_24_8: in DEPTH24_STENCIL8_to_D32_FLOAT_S8X24_UINT() 1507 case GL_UNSIGNED_INT_24_8: in DEPTH_COMPONENT24_to_D32_FLOAT_S8X24_UINT()
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/external/virglrenderer/src/ |
D | vrend_formats.c | 86 …MAT_S8_UINT_Z24_UNORM, GL_DEPTH24_STENCIL8_EXT, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, NO_SWIZZLE…
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