Home
last modified time | relevance | path

Searched refs:GL_VERTEX_ARRAY (Results 1 – 25 of 45) sorted by relevance

12

/external/angle/src/tests/gl_tests/gles1/
DBasicDrawTest.cpp39 glEnableClientState(GL_VERTEX_ARRAY); in drawRedQuad()
104 glEnableClientState(GL_VERTEX_ARRAY); in TEST_P()
DClientStateEnable.cpp31 GL_VERTEX_ARRAY, GL_NORMAL_ARRAY, GL_COLOR_ARRAY,
DPointSpriteTest.cpp70 glEnableClientState(GL_VERTEX_ARRAY); in TEST_P()
/external/tensorflow/tensorflow/examples/android/jni/object_tracking/
Dsprite.h80 glEnableClientState(GL_VERTEX_ARRAY); in Draw()
88 glDisableClientState(GL_VERTEX_ARRAY); in Draw()
Dgl_utils.h40 glEnableClientState(GL_VERTEX_ARRAY); in DrawBox()
/external/mesa3d/src/glx/
Dsingle2.c163 case GL_VERTEX_ARRAY: in get_client_data()
174 retval = __glXGetArraySize(state, GL_VERTEX_ARRAY, 0, data); in get_client_data()
184 retval = __glXGetArrayType(state, GL_VERTEX_ARRAY, 0, data); in get_client_data()
203 retval = __glXGetArrayStride(state, GL_VERTEX_ARRAY, 0, data); in get_client_data()
805 case GL_VERTEX_ARRAY: in __indirect_glIsEnabled()
850 + GL_VERTEX_ARRAY, 0, params); in __indirect_glGetPointerv()
Drender2.c342 case GL_VERTEX_ARRAY: in __indirect_glEnable()
371 case GL_VERTEX_ARRAY: in __indirect_glDisable()
Dvertarr.c209 __indirect_glEnableClientState(GL_VERTEX_ARRAY); in __indirect_glInterleavedArrays()
Dindirect_vertex_array.c288 arrays->arrays[i].key = GL_VERTEX_ARRAY; in __glXInitVertexArrayState()
1191 a = get_array_entry(arrays, GL_VERTEX_ARRAY, 0); in __indirect_glVertexPointer()
/external/eigen/demos/opengl/
Dicosphere.cpp110 glEnableClientState(GL_VERTEX_ARRAY); in draw()
113 glDisableClientState(GL_VERTEX_ARRAY); in draw()
Dquaternion_demo.cpp260 glEnableClientState(GL_VERTEX_ARRAY); in drawScene()
263 glDisableClientState(GL_VERTEX_ARRAY); in drawScene()
/external/angle/samples/gles1/
DHelloTriangle.cpp42 glEnableClientState(GL_VERTEX_ARRAY); in draw()
DSimpleTexture2D.cpp67 glEnableClientState(GL_VERTEX_ARRAY); in draw()
DFlatShading.cpp59 glEnableClientState(GL_VERTEX_ARRAY); in draw()
DSimpleLighting.cpp81 glEnableClientState(GL_VERTEX_ARRAY); in draw()
/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/04_BasicTnL/OGLES/
DOGLESBasicTnL.cpp230 glEnableClientState(GL_VERTEX_ARRAY); in RenderScene()
/external/replicaisland/src/com/replica/replicaisland/
DGrid.java206 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); in beginDrawing()
287 gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); in endDrawing()
/external/mesa3d/src/mesa/main/
Dglthread_marshal.h384 case GL_VERTEX_ARRAY: in _mesa_array_to_attrib()
Dobjectlabel.c163 case GL_VERTEX_ARRAY: in get_label_pointer()
Denable.c80 case GL_VERTEX_ARRAY: in client_state()
924 case GL_VERTEX_ARRAY: in _mesa_set_enable()
1735 case GL_VERTEX_ARRAY: in _mesa_IsEnabled()
/external/angle/src/common/
DPackedGLEnums_autogen.cpp327 case GL_VERTEX_ARRAY: in FromGLenum()
347 return GL_VERTEX_ARRAY; in ToGLenum()
2201 case GL_VERTEX_ARRAY: in FromGLenum()
2221 return GL_VERTEX_ARRAY; in ToGLenum()
/external/swiftshader/src/OpenGL/libGLES_CM/
DlibGLES_CM.cpp1207 case GL_VERTEX_ARRAY: context->setVertexArrayEnabled(false); break; in Disable()
1233 case GL_VERTEX_ARRAY: in DisableClientState()
1251 …case GL_VERTEX_ARRAY: context->setVertexAttribArrayEnabled(sw::Position, false); … in DisableClientState()
1344 case GL_VERTEX_ARRAY: context->setVertexArrayEnabled(true); break; in Enable()
1370 case GL_VERTEX_ARRAY: in EnableClientState()
1388 …case GL_VERTEX_ARRAY: context->setVertexAttribArrayEnabled(sw::Position, true); … in EnableClientState()
2511 case GL_VERTEX_ARRAY: return context->isVertexArrayEnabled(); break; in IsEnabled()
/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTShadowVol.cpp1330 glEnableClientState(GL_VERTEX_ARRAY); in PVRTShadowVolSilhouetteProjectedRender()
1340 glDisableClientState(GL_VERTEX_ARRAY); in PVRTShadowVolSilhouetteProjectedRender()
/external/angle/src/libANGLE/
DState.cpp1291 case GL_VERTEX_ARRAY: in getEnableFeature()
3128 case GL_VERTEX_ARRAY: in syncDirtyObject()
3159 case GL_VERTEX_ARRAY: in setObjectDirty()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h155 #define GL_VERTEX_ARRAY 0x8074 macro

12