/external/mesa3d/src/intel/tools/imgui/ |
D | imgui_impl_opengl3.cpp | 117 GLint last_vertex_array; glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &last_vertex_array); in ImGui_ImplOpenGL3_RenderDrawData() 310 glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &last_vertex_array); in ImGui_ImplOpenGL3_CreateDeviceObjects()
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/external/deqp/modules/gles3/functional/ |
D | es3fLifetimeTests.cpp | 173 : SimpleBinder (ctx, 0, GL_NONE, GL_VERTEX_ARRAY_BINDING, true) {} in VertexArrayBinder()
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D | es3fIntegerStateQueryTests.cpp | 2154 verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, 0, m_type); in test() 2161 verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, vertexArrayObject, m_type); in test() 2164 verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, 0, m_type); in test()
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/external/angle/src/libANGLE/renderer/gl/ |
D | VertexArrayGL.cpp | 781 ValidateStateHelperGetIntegerv(mFunctions, mVertexArrayID, GL_VERTEX_ARRAY_BINDING, in validateState()
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D | functionsgl_enums.h | 693 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
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D | StateManagerGL.cpp | 2153 ValidateStateHelper(mFunctions, mVAO, GL_VERTEX_ARRAY_BINDING, "mVAO", in validateState()
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/external/deqp/modules/glshared/ |
D | glsLifetimeTests.cpp | 159 : SimpleBinder (ctx, 0, GL_NONE, GL_VERTEX_ARRAY_BINDING, true) {} in VertexArrayBinder()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1077 case GL_VERTEX_ARRAY_BINDING: return "GL_VERTEX_ARRAY_BINDING";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 710 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
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/external/angle/src/tests/gl_tests/ |
D | WebGLCompatibilityTest.cpp | 1210 glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &result); in TEST_P() 1222 glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &result); in TEST_P()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 2392 case GL_VERTEX_ARRAY_BINDING: in getIntegerv() 2666 case GL_VERTEX_ARRAY_BINDING: in getQueryParameterInfo()
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/external/angle/include/GLES3/ |
D | gl3.h | 903 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
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D | gl31.h | 905 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
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D | gl32.h | 905 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 903 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
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D | gl31.h | 903 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
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D | gl32.h | 903 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 903 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
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/external/angle/src/libANGLE/ |
D | queryutils.cpp | 3321 case GL_VERTEX_ARRAY_BINDING: in GetQueryParameterInfo()
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D | State.cpp | 2377 case GL_VERTEX_ARRAY_BINDING: in getIntegerv()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 755 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1232 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1232 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
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D | glext.h | 1116 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
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/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/ |
D | glew.h | 7774 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
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