/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessVertexArraysTests.cpp | 3676 is_ok &= Check(GL_VERTEX_ATTRIB_ARRAY_INTEGER, 0, GL_FALSE); in iterate() 3677 is_ok &= Check(GL_VERTEX_ATTRIB_ARRAY_INTEGER, 1, GL_TRUE); in iterate() 3678 is_ok &= Check(GL_VERTEX_ATTRIB_ARRAY_INTEGER, 2, GL_FALSE); in iterate() 3679 is_ok &= Check(GL_VERTEX_ATTRIB_ARRAY_INTEGER, 3, GL_FALSE); in iterate() 3959 is_ok &= CheckIndexed(GL_VERTEX_ATTRIB_ARRAY_INTEGER, i, GL_FALSE); in iterate() 5474 GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, in iterate()
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D | gl4cVertexAttribBindingTests.cpp | 2252 glGetVertexAttribiv(2, GL_VERTEX_ATTRIB_ARRAY_INTEGER, &p); in Run() 2512 glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_INTEGER, &p); in stateVerify()
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D | gl4cVertexAttrib64BitTest.cpp | 864 if (false == verifyResults(index, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_FALSE)) in checkVertexAttribLPointer()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderStateQueryTests.cpp | 2617 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_FALSE); in test() 2638 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_TRUE); in test() 2657 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_FALSE); in test() 2670 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_FALSE); in test() 2675 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_TRUE); in test()
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/external/angle/src/libANGLE/renderer/gl/ |
D | VertexArrayGL.cpp | 836 mFunctions, index, attribute.format->isPureInt(), GL_VERTEX_ATTRIB_ARRAY_INTEGER, in validateState()
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D | functionsgl_enums.h | 694 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv3.cpp | 1899 case GL_VERTEX_ATTRIB_ARRAY_INTEGER: in GetVertexAttribIiv() 1955 case GL_VERTEX_ATTRIB_ARRAY_INTEGER: in GetVertexAttribIuiv()
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D | libGLESv2.cpp | 3674 case GL_VERTEX_ATTRIB_ARRAY_INTEGER: in GetVertexAttribfv() 3728 case GL_VERTEX_ATTRIB_ARRAY_INTEGER: in GetVertexAttribiv()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1052 case GL_VERTEX_ATTRIB_ARRAY_INTEGER: return "GL_VERTEX_ATTRIB_ARRAY_INTEGER";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 584 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD macro
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/external/angle/include/GLES3/ |
D | gl3.h | 761 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD macro
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D | gl31.h | 763 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD macro
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D | gl32.h | 763 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 761 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD macro
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D | gl31.h | 761 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD macro
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D | gl32.h | 761 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 761 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD macro
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/external/angle/src/libANGLE/ |
D | queryutils.cpp | 591 case GL_VERTEX_ATTRIB_ARRAY_INTEGER: in QueryVertexAttribBase()
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D | validationES.cpp | 5597 case GL_VERTEX_ATTRIB_ARRAY_INTEGER: in ValidateGetVertexAttribBase()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 869 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD macro
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cVertexAttribBindingTests.cpp | 1967 glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_INTEGER, &p); in stateVerify()
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/external/mesa3d/src/mesa/main/ |
D | varray.c | 2103 case GL_VERTEX_ATTRIB_ARRAY_INTEGER: in get_vertex_array_attrib()
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1023 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1023 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD macro
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/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/ |
D | glew.h | 2076 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD macro
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