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Searched refs:GL_WAIT_FAILED (Results 1 – 25 of 31) sorted by relevance

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/external/tensorflow/tensorflow/lite/delegates/gpu/gl/
Dgl_sync.cc41 case GL_WAIT_FAILED: in GlSyncWait()
63 case GL_WAIT_FAILED: in GlActiveSyncWait()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DFence11.cpp150 *outResult = GL_WAIT_FAILED; in clientWait()
188 *outResult = GL_WAIT_FAILED; in clientWait()
195 *outResult = GL_WAIT_FAILED; in clientWait()
/external/mesa3d/src/mesa/main/
Dsyncobj.c383 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_WAIT_FAILED); in _mesa_ClientWaitSync()
387 return GL_WAIT_FAILED; in _mesa_ClientWaitSync()
394 return GL_WAIT_FAILED; in _mesa_ClientWaitSync()
/external/angle/src/tests/gl_tests/
DFenceSyncTests.cpp168 EXPECT_GLENUM_EQ(GL_WAIT_FAILED, glClientWaitSync(sync, GL_SYNC_FLUSH_COMMANDS_BIT | 0x2, 0)); in TEST_P()
173 EXPECT_GLENUM_EQ(GL_WAIT_FAILED, in TEST_P()
/external/angle/src/libANGLE/
Dentry_points_utils.h76 static constexpr GLenum kValue = GL_WAIT_FAILED;
DContext.cpp7151 GLenum result = GL_WAIT_FAILED; in clientWaitSync()
7154 return GL_WAIT_FAILED; in clientWaitSync()
/external/deqp/doc/testspecs/GLES3/
Dfunctional.fence_sync.txt45 GL_WAIT_FAILED. Additionally, if glFinish() was called before wait, return
/external/skqp/tools/gpu/gl/
DGLTestContext.cpp30 static constexpr GrGLenum GL_WAIT_FAILED = 0x911d; member in __anon6b0bb1b00111::GLFenceSync
113 return GL_WAIT_FAILED != fGLClientWaitSync(glsync, GL_SYNC_FLUSH_COMMANDS_BIT, -1); in waitFence()
/external/skia/tools/gpu/gl/
DGLTestContext.cpp30 static constexpr GrGLenum GL_WAIT_FAILED = 0x911d; member in __anonf0bfdb790111::GLFenceSync
113 return GL_WAIT_FAILED != fGLClientWaitSync(glsync, GL_SYNC_FLUSH_COMMANDS_BIT, -1); in waitFence()
/external/deqp/modules/gles3/stress/
Des3sSyncTests.cpp226 …case GL_WAIT_FAILED: log << TestLog::Message << "// glClientWaitSync returned GL_WAIT_FAILED" <<… in iterate()
/external/deqp/modules/gles3/functional/
Des3fSyncTests.cpp233 …case GL_WAIT_FAILED: log << TestLog::Message << "// GL_WAIT_FAILED" << TestLog::EndMessage; te… in iterate()
/external/angle/src/libANGLE/renderer/vulkan/
DSyncVk.cpp177 *outResult = GL_WAIT_FAILED; in clientWait()
/external/OpenCL-CTS/test_conformance/gles/
Dtest_fence_sync.cpp87 #define GL_WAIT_FAILED 0x911D macro
/external/OpenCL-CTS/test_conformance/gl/
Dtest_fence_sync.cpp99 #define GL_WAIT_FAILED 0x911D macro
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h820 #define GL_WAIT_FAILED 0x911D macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h765 #define GL_WAIT_FAILED 0x911D macro
/external/angle/include/GLES3/
Dgl3.h958 #define GL_WAIT_FAILED 0x911D macro
Dgl31.h960 #define GL_WAIT_FAILED 0x911D macro
Dgl32.h960 #define GL_WAIT_FAILED 0x911D macro
/external/mesa3d/include/GLES3/
Dgl3.h958 #define GL_WAIT_FAILED 0x911D macro
Dgl31.h958 #define GL_WAIT_FAILED 0x911D macro
Dgl32.h958 #define GL_WAIT_FAILED 0x911D macro
/external/swiftshader/include/GLES3/
Dgl3.h958 #define GL_WAIT_FAILED 0x911D macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1520 #define GL_WAIT_FAILED 0x911D macro
/external/virglrenderer/src/
Dvrend_renderer.c4984 case GL_WAIT_FAILED: in wait_sync()

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