/external/angle/src/libGL/ |
D | entry_points_gl_2_1_autogen.cpp | 39 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix2x3fv() 66 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix2x4fv() 93 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix3x2fv() 120 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix3x4fv() 147 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix4x2fv() 174 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix4x3fv()
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D | entry_points_gl_4_0_autogen.cpp | 861 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix2dv() 888 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix2x3dv() 915 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix2x4dv() 942 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix3dv() 969 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix3x2dv() 996 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix3x4dv() 1023 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix4dv() 1050 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix4x2dv() 1077 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix4x3dv()
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D | entry_points_gl_4_1_autogen.cpp | 1319 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix2dv() 1349 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix2fv() 1379 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix2x3dv() 1409 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix2x3fv() 1439 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix2x4dv() 1469 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix2x4fv() 1499 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix3dv() 1529 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix3fv() 1559 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix3x2dv() 1589 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix3x2fv() [all …]
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D | entry_points_gl_3_3_autogen.cpp | 976 GLbooleanToString(normalized), value); in VertexAttribP1ui() 1001 GLbooleanToString(normalized), (uintptr_t)value); in VertexAttribP1uiv() 1023 GLbooleanToString(normalized), value); in VertexAttribP2ui() 1048 GLbooleanToString(normalized), (uintptr_t)value); in VertexAttribP2uiv() 1070 GLbooleanToString(normalized), value); in VertexAttribP3ui() 1095 GLbooleanToString(normalized), (uintptr_t)value); in VertexAttribP3uiv() 1117 GLbooleanToString(normalized), value); in VertexAttribP4ui() 1142 GLbooleanToString(normalized), (uintptr_t)value); in VertexAttribP4uiv()
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D | entry_points_gl_3_2_autogen.cpp | 452 GLbooleanToString(fixedsamplelocations)); in TexImage2DMultisample() 485 GLbooleanToString(fixedsamplelocations)); in TexImage3DMultisample()
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D | entry_points_gl_4_3_autogen.cpp | 199 GLbooleanToString(enabled)); in DebugMessageControl() 1020 GLbooleanToString(fixedsamplelocations)); in TexStorage2DMultisample() 1055 GLbooleanToString(fixedsamplelocations)); in TexStorage3DMultisample() 1142 GLbooleanToString(normalized), relativeoffset); in VertexAttribFormat()
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D | entry_points_gl_4_2_autogen.cpp | 42 CID(context), unit, texture, level, GLbooleanToString(layered), layer, in BindImageTexture()
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D | entry_points_gl_3_0_autogen.cpp | 375 CID(context), index, GLbooleanToString(r), GLbooleanToString(g), GLbooleanToString(b), in ColorMaski() 376 GLbooleanToString(a)); in ColorMaski()
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D | entry_points_gl_2_0_autogen.cpp | 1203 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix2fv() 1230 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix3fv() 1257 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix4fv() 2040 GLbooleanToString(normalized), stride, (uintptr_t)pointer); in VertexAttribPointer()
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D | entry_points_gl_4_5_autogen.cpp | 1612 GLbooleanToString(reset), GLenumToString(GLenumGroup::PixelFormat, format), in GetnHistogram() 1708 GLbooleanToString(reset), GLenumToString(GLenumGroup::PixelFormat, format), in GetnMinmax() 2740 GLbooleanToString(fixedsamplelocations)); in TextureStorage2DMultisample() 2805 GLbooleanToString(fixedsamplelocations)); in TextureStorage3DMultisample() 3047 GLenumToString(GLenumGroup::VertexAttribType, type), GLbooleanToString(normalized), in VertexArrayAttribFormat()
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D | entry_points_gl_1_0_autogen.cpp | 915 CID(context), GLbooleanToString(red), GLbooleanToString(green), GLbooleanToString(blue), in ColorMask() 916 GLbooleanToString(alpha)); in ColorMask() 1031 GLbooleanToString(flag)); in DepthMask() 1124 EVENT("glEdgeFlag", "context = %d, GLboolean flag = %s", CID(context), GLbooleanToString(flag)); in EdgeFlag()
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D | entry_points_gl_1_3_autogen.cpp | 1012 CID(context), value, GLbooleanToString(invert)); in SampleCoverage()
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/external/angle/src/libANGLE/ |
D | gl_enum_utils.h | 19 const char *GLbooleanToString(unsigned int value);
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D | gl_enum_utils.cpp | 45 const char *GLbooleanToString(unsigned int value) in GLbooleanToString() function
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/external/angle/src/libGLESv2/ |
D | entry_points_gles_3_1_autogen.cpp | 56 CID(context), unit, texture, level, GLbooleanToString(layered), layer, in BindImageTexture() 1346 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix2fv() 1376 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix2x3fv() 1406 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix2x4fv() 1436 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix3fv() 1466 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix3x2fv() 1496 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix3x4fv() 1526 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix4fv() 1556 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix4x2fv() 1586 CID(context), program, location, count, GLbooleanToString(transpose), (uintptr_t)value); in ProgramUniformMatrix4x3fv() [all …]
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D | entry_points_gles_3_2_autogen.cpp | 133 CID(context), index, GLbooleanToString(r), GLbooleanToString(g), GLbooleanToString(b), in ColorMaski() 134 GLbooleanToString(a)); in ColorMaski() 230 GLbooleanToString(enabled)); in DebugMessageControl() 1107 GLbooleanToString(fixedsamplelocations)); in TexStorage3DMultisample()
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D | entry_points_gles_ext_autogen.cpp | 199 GLenumToString(GLenumGroup::DefaultGroup, destType), GLbooleanToString(unpackFlipY), in CopyTexture3DANGLE() 200 GLbooleanToString(unpackPremultiplyAlpha), GLbooleanToString(unpackUnmultiplyAlpha)); in CopyTexture3DANGLE() 252 yoffset, zoffset, x, y, z, width, height, depth, GLbooleanToString(unpackFlipY), in CopySubTexture3DANGLE() 253 GLbooleanToString(unpackPremultiplyAlpha), GLbooleanToString(unpackUnmultiplyAlpha)); in CopySubTexture3DANGLE() 2738 GLbooleanToString(fixedsamplelocations)); in TexStorage2DMultisampleANGLE() 2951 GLenumToString(GLenumGroup::DefaultGroup, destType), GLbooleanToString(unpackFlipY), in CopyTextureCHROMIUM() 2952 GLbooleanToString(unpackPremultiplyAlpha), GLbooleanToString(unpackUnmultiplyAlpha)); in CopyTextureCHROMIUM() 3000 yoffset, x, y, width, height, GLbooleanToString(unpackFlipY), in CopySubTextureCHROMIUM() 3001 GLbooleanToString(unpackPremultiplyAlpha), GLbooleanToString(unpackUnmultiplyAlpha)); in CopySubTextureCHROMIUM() 3656 CID(context), index, GLbooleanToString(r), GLbooleanToString(g), GLbooleanToString(b), in ColorMaskiEXT() [all …]
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D | entry_points_gles_2_0_autogen.cpp | 432 CID(context), GLbooleanToString(red), GLbooleanToString(green), GLbooleanToString(blue), in ColorMask() 433 GLbooleanToString(alpha)); in ColorMask() 824 GLbooleanToString(flag)); in DepthMask() 2211 CID(context), value, GLbooleanToString(invert)); in SampleCoverage() 2939 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix2fv() 2966 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix3fv() 2993 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix4fv() 3219 GLbooleanToString(normalized), stride, (uintptr_t)pointer); in VertexAttribPointer()
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D | entry_points_gles_3_0_autogen.cpp | 2272 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix2x3fv() 2299 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix2x4fv() 2326 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix3x2fv() 2353 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix3x4fv() 2380 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix4x2fv() 2407 CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix4x3fv()
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D | entry_points_gles_1_0_autogen.cpp | 1410 CID(context), value, GLbooleanToString(invert)); in SampleCoveragex()
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