Searched refs:GR_GL_COMPILE_STATUS (Results 1 – 7 of 7) sorted by relevance
/external/skia/src/gpu/gl/builders/ |
D | GrGLShaderStringBuilder.cpp | 93 GR_GL_CALL(gli, GetShaderiv(shaderId, GR_GL_COMPILE_STATUS, &compiled)); in GrGLCompileAndAttachShader()
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/external/skqp/tools/gpu/atlastext/ |
D | GLTestAtlasTextRenderer.cpp | 154 callgl(GetShaderiv, vs, GR_GL_COMPILE_STATUS, &compileStatus); in GLTestAtlasTextRenderer() 199 callgl(GetShaderiv, fs, GR_GL_COMPILE_STATUS, &compileStatus); in GLTestAtlasTextRenderer()
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/external/skia/tools/gpu/atlastext/ |
D | GLTestAtlasTextRenderer.cpp | 155 callgl(GetShaderiv, vs, GR_GL_COMPILE_STATUS, &compileStatus); in GLTestAtlasTextRenderer() 200 callgl(GetShaderiv, fs, GR_GL_COMPILE_STATUS, &compileStatus); in GLTestAtlasTextRenderer()
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/external/skqp/src/gpu/gl/builders/ |
D | GrGLShaderStringBuilder.cpp | 140 GR_GL_CALL(gli, GetShaderiv(shaderId, GR_GL_COMPILE_STATUS, &compiled)); in GrGLCompileAndAttachShader()
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/external/skqp/src/gpu/gl/ |
D | GrGLDefines.h | 845 #define GR_GL_COMPILE_STATUS 0x8B81 macro
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D | GrGLCreateNullInterface.cpp | 797 case GR_GL_COMPILE_STATUS: in getShaderOrProgramiv()
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/external/skia/src/gpu/gl/ |
D | GrGLDefines.h | 857 #define GR_GL_COMPILE_STATUS 0x8B81 macro
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