/external/skqp/src/gpu/gl/ |
D | GrGLRenderTarget.cpp | 117 GR_GL_CALL(interface, FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, in completeStencilAttachment() 120 GR_GL_CALL(interface, FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, in completeStencilAttachment() 128 GR_GL_CALL_RET(interface, status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); in completeStencilAttachment() 138 gpu->bindFramebuffer(GR_GL_FRAMEBUFFER, this->renderFBOID()); in completeStencilAttachment() 139 GR_GL_CALL(interface, FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, in completeStencilAttachment() 143 GR_GL_CALL(interface, FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, in completeStencilAttachment() 147 GR_GL_CALL(interface, FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, in completeStencilAttachment() 158 GR_GL_CALL_RET(interface, status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); in completeStencilAttachment()
|
D | GrGLGpu.cpp | 1466 this->bindFramebuffer(GR_GL_FRAMEBUFFER, idDesc->fRTFBOID); in createRenderTargetObjects() 1467 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, in createRenderTargetObjects() 1472 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); in createRenderTargetObjects() 1479 this->bindFramebuffer(GR_GL_FRAMEBUFFER, idDesc->fTexFBOID); in createRenderTargetObjects() 1482 GL_CALL(FramebufferTexture2DMultisample(GR_GL_FRAMEBUFFER, in createRenderTargetObjects() 1487 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER, in createRenderTargetObjects() 1493 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); in createRenderTargetObjects() 1606 this->bindSurfaceFBOForPixelOps(tex.get(), GR_GL_FRAMEBUFFER, &viewport, in onCreateTexture() 1613 this->unbindTextureFBOForPixelOps(GR_GL_FRAMEBUFFER, tex.get()); in onCreateTexture() 1700 this->bindFramebuffer(GR_GL_FRAMEBUFFER, fb); in getCompatibleStencilIndex() [all …]
|
D | GrGLCreateNullInterface.cpp | 307 SkASSERT(GR_GL_FRAMEBUFFER == target || GR_GL_DRAW_FRAMEBUFFER == target || in bindFramebuffer() 738 case GR_GL_FRAMEBUFFER: in getBoundFramebufferID()
|
D | GrGLDefines.h | 879 #define GR_GL_FRAMEBUFFER 0x8D40 macro
|
/external/skia/src/gpu/gl/ |
D | GrGLRenderTarget.cpp | 113 GR_GL_CALL(interface, FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, in completeStencilAttachment() 116 GR_GL_CALL(interface, FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, in completeStencilAttachment() 124 GR_GL_CALL_RET(interface, status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); in completeStencilAttachment() 134 gpu->bindFramebuffer(GR_GL_FRAMEBUFFER, this->renderFBOID()); in completeStencilAttachment() 135 GR_GL_CALL(interface, FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, in completeStencilAttachment() 139 GR_GL_CALL(interface, FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, in completeStencilAttachment() 143 GR_GL_CALL(interface, FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, in completeStencilAttachment() 154 GR_GL_CALL_RET(interface, status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); in completeStencilAttachment()
|
D | GrGLGpu.cpp | 1249 this->bindFramebuffer(GR_GL_FRAMEBUFFER, rtIDs->fRTFBOID); in createRenderTargetObjects() 1250 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, in createRenderTargetObjects() 1255 this->bindFramebuffer(GR_GL_FRAMEBUFFER, rtIDs->fTexFBOID); in createRenderTargetObjects() 1258 GL_CALL(FramebufferTexture2DMultisample(GR_GL_FRAMEBUFFER, in createRenderTargetObjects() 1265 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER, in createRenderTargetObjects() 1382 this->bindSurfaceFBOForPixelOps(tex.get(), i, GR_GL_FRAMEBUFFER, in onCreateTexture() 1385 this->unbindSurfaceFBOForPixelOps(tex.get(), i, GR_GL_FRAMEBUFFER); in onCreateTexture() 1558 this->bindFramebuffer(GR_GL_FRAMEBUFFER, fb); in getCompatibleStencilIndex() 1560 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER, in getCompatibleStencilIndex() 1579 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, in getCompatibleStencilIndex() [all …]
|
D | GrGLDefines.h | 891 #define GR_GL_FRAMEBUFFER 0x8D40 macro
|
/external/skqp/tools/gpu/atlastext/ |
D | GLTestAtlasTextRenderer.cpp | 353 callgl(BindFramebuffer, GR_GL_FRAMEBUFFER, target->fFBOID); in drawSDFGlyphs() 401 callgl(BindFramebuffer, GR_GL_FRAMEBUFFER, fbo); in makeTargetHandle() 404 callgl(FramebufferRenderbuffer, GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0, GR_GL_RENDERBUFFER, in makeTargetHandle() 406 GrGLenum status = callgl(CheckFramebufferStatus, GR_GL_FRAMEBUFFER); in makeTargetHandle() 444 callgl(BindFramebuffer, GR_GL_FRAMEBUFFER, target->fFBOID); in readTargetHandle() 455 callgl(BindFramebuffer, GR_GL_FRAMEBUFFER, target->fFBOID); in clearTarget()
|
/external/skia/tools/gpu/atlastext/ |
D | GLTestAtlasTextRenderer.cpp | 354 callgl(BindFramebuffer, GR_GL_FRAMEBUFFER, target->fFBOID); in drawSDFGlyphs() 402 callgl(BindFramebuffer, GR_GL_FRAMEBUFFER, fbo); in makeTargetHandle() 405 callgl(FramebufferRenderbuffer, GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0, GR_GL_RENDERBUFFER, in makeTargetHandle() 407 GrGLenum status = callgl(CheckFramebufferStatus, GR_GL_FRAMEBUFFER); in makeTargetHandle() 445 callgl(BindFramebuffer, GR_GL_FRAMEBUFFER, target->fFBOID); in readTargetHandle() 456 callgl(BindFramebuffer, GR_GL_FRAMEBUFFER, target->fFBOID); in clearTarget()
|