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Searched refs:GR_GL_RENDERBUFFER (Results 1 – 11 of 11) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLRenderTarget.cpp119 GR_GL_RENDERBUFFER, 0)); in completeStencilAttachment()
122 GR_GL_RENDERBUFFER, 0)); in completeStencilAttachment()
141 GR_GL_RENDERBUFFER, rb)); in completeStencilAttachment()
145 GR_GL_RENDERBUFFER, rb)); in completeStencilAttachment()
149 GR_GL_RENDERBUFFER, 0)); in completeStencilAttachment()
DGrGLGpu.cpp1388 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER, in renderbuffer_storage_msaa()
1395 RenderbufferStorageMultisampleES2APPLE(GR_GL_RENDERBUFFER, in renderbuffer_storage_msaa()
1403 RenderbufferStorageMultisampleES2EXT(GR_GL_RENDERBUFFER, in renderbuffer_storage_msaa()
1459 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, idDesc->fMSColorRenderbufferID)); in createRenderTargetObjects()
1469 GR_GL_RENDERBUFFER, in createRenderTargetObjects()
1631 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER, in get_stencil_rb_sizes()
1635 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER, in get_stencil_rb_sizes()
1713 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbRBID)); in getCompatibleStencilIndex()
1717 GL_ALLOC_CALL(this->glInterface(), RenderbufferStorage(GR_GL_RENDERBUFFER, in getCompatibleStencilIndex()
1723 GR_GL_RENDERBUFFER, sbRBID)); in getCompatibleStencilIndex()
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DGrGLCreateNullInterface.cpp343 SkASSERT(GR_GL_RENDERBUFFER == target); in bindRenderbuffer()
372 GrAlwaysAssert(GR_GL_RENDERBUFFER == target); in renderbufferStorage()
381 GrAlwaysAssert(GR_GL_RENDERBUFFER == target); in renderbufferStorageMultisample()
406 GrAlwaysAssert(GR_GL_RENDERBUFFER == renderbuffertarget); in framebufferRenderbuffer()
DGrGLDefines.h883 #define GR_GL_RENDERBUFFER 0x8D41 macro
DGrGLCaps.cpp2046 GR_GL_GetInternalformativ(gli, GR_GL_RENDERBUFFER, format, GR_GL_NUM_SAMPLE_COUNTS, in initConfigTable()
2050 GR_GL_GetInternalformativ(gli, GR_GL_RENDERBUFFER, format, GR_GL_SAMPLES, count, in initConfigTable()
/external/skia/src/gpu/gl/
DGrGLRenderTarget.cpp115 GR_GL_RENDERBUFFER, 0)); in completeStencilAttachment()
118 GR_GL_RENDERBUFFER, 0)); in completeStencilAttachment()
137 GR_GL_RENDERBUFFER, rb)); in completeStencilAttachment()
141 GR_GL_RENDERBUFFER, rb)); in completeStencilAttachment()
145 GR_GL_RENDERBUFFER, 0)); in completeStencilAttachment()
DGrGLGpu.cpp1175 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER, in renderbuffer_storage_msaa()
1182 RenderbufferStorageMultisampleES2APPLE(GR_GL_RENDERBUFFER, in renderbuffer_storage_msaa()
1190 RenderbufferStorageMultisampleES2EXT(GR_GL_RENDERBUFFER, in renderbuffer_storage_msaa()
1244 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, rtIDs->fMSColorRenderbufferID)); in createRenderTargetObjects()
1252 GR_GL_RENDERBUFFER, in createRenderTargetObjects()
1524 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER, in get_stencil_rb_sizes()
1528 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER, in get_stencil_rb_sizes()
1571 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbRBID)); in getCompatibleStencilIndex()
1575 GL_ALLOC_CALL(this->glInterface(), RenderbufferStorage(GR_GL_RENDERBUFFER, in getCompatibleStencilIndex()
1581 GR_GL_RENDERBUFFER, sbRBID)); in getCompatibleStencilIndex()
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DGrGLDefines.h895 #define GR_GL_RENDERBUFFER 0x8D41 macro
DGrGLCaps.cpp3078 GR_GL_GetInternalformativ(gli, GR_GL_RENDERBUFFER, glFormat, in setupSampleCounts()
3082 GR_GL_GetInternalformativ(gli, GR_GL_RENDERBUFFER, glFormat, GR_GL_SAMPLES, in setupSampleCounts()
/external/skqp/tools/gpu/atlastext/
DGLTestAtlasTextRenderer.cpp402 callgl(BindRenderbuffer, GR_GL_RENDERBUFFER, rb); in makeTargetHandle()
403 callgl(RenderbufferStorage, GR_GL_RENDERBUFFER, GR_GL_RGBA8, width, height); in makeTargetHandle()
404 callgl(FramebufferRenderbuffer, GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0, GR_GL_RENDERBUFFER, in makeTargetHandle()
/external/skia/tools/gpu/atlastext/
DGLTestAtlasTextRenderer.cpp403 callgl(BindRenderbuffer, GR_GL_RENDERBUFFER, rb); in makeTargetHandle()
404 callgl(RenderbufferStorage, GR_GL_RENDERBUFFER, GR_GL_RGBA8, width, height); in makeTargetHandle()
405 callgl(FramebufferRenderbuffer, GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0, GR_GL_RENDERBUFFER, in makeTargetHandle()