Searched refs:GR_GL_SYNC_FLUSH_COMMANDS_BIT (Results 1 – 5 of 5) sorted by relevance
305 if (flags & GR_GL_SYNC_FLUSH_COMMANDS_BIT) { in setupFenceSync()
1056 #define GR_GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 macro
4256 GL_CALL_RET(result, ClientWaitSync((GrGLsync)fence, GR_GL_SYNC_FLUSH_COMMANDS_BIT, timeout)); in waitFence()
1096 #define GR_GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 macro
4121 GrGLbitfield flags = flush ? GR_GL_SYNC_FLUSH_COMMANDS_BIT : 0; in waitSync()