/external/skqp/tests/ |
D | DeferredDisplayListTest.cpp | 66 return GrBackendFormat::MakeGL(GR_GL_ALPHA8, GR_GL_TEXTURE_2D); in create_backend_format() 69 return GrBackendFormat::MakeGL(GR_GL_R8, GR_GL_TEXTURE_2D); in create_backend_format() 74 return GrBackendFormat::MakeGL(GR_GL_RGB565, GR_GL_TEXTURE_2D); in create_backend_format() 79 return GrBackendFormat::MakeGL(GR_GL_RGBA4, GR_GL_TEXTURE_2D); in create_backend_format() 84 return GrBackendFormat::MakeGL(GR_GL_RGBA8, GR_GL_TEXTURE_2D); in create_backend_format() 89 return GrBackendFormat::MakeGL(GR_GL_RGB8, GR_GL_TEXTURE_2D); in create_backend_format() 95 return GrBackendFormat::MakeGL(GR_GL_RGBA8, GR_GL_TEXTURE_2D); in create_backend_format() 97 return GrBackendFormat::MakeGL(GR_GL_BGRA8, GR_GL_TEXTURE_2D); in create_backend_format() 103 return GrBackendFormat::MakeGL(GR_GL_RGB10_A2, GR_GL_TEXTURE_2D); in create_backend_format() 110 return GrBackendFormat::MakeGL(GR_GL_LUMINANCE8, GR_GL_TEXTURE_2D); in create_backend_format() [all …]
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D | TraceMemoryDumpTest.cpp | 96 glInfo.fTarget = GR_GL_TEXTURE_2D; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 122 glInfo.fTarget = GR_GL_TEXTURE_2D; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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D | EGLImageTest.cpp | 106 if (GR_GL_TEXTURE_2D != texInfo.fTarget) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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D | VkHardwareBufferTest.cpp | 238 GR_GL_CALL_NOERRCHECK(fGLCtx->gl(), BindTexture(GR_GL_TEXTURE_2D, fTexID)); in importHardwareBuffer() 261 textureInfo.fTarget = GR_GL_TEXTURE_2D; in importHardwareBufferForRead() 289 textureInfo.fTarget = GR_GL_TEXTURE_2D; in importHardwareBufferForWrite()
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/external/skqp/tools/gpu/atlastext/ |
D | GLTestAtlasTextRenderer.cpp | 286 callgl(BindTexture, GR_GL_TEXTURE_2D, id); in createTexture() 287 callgl(TexImage2D, GR_GL_TEXTURE_2D, 0, internalFormat, width, height, 0, externalFormat, type, in createTexture() 329 callgl(BindTexture, GR_GL_TEXTURE_2D, atlasTexture->fID); in setTextureData() 330 callgl(TexSubImage2D, GR_GL_TEXTURE_2D, 0, x, y, width, height, externalFormat, type, data); in setTextureData() 344 callgl(BindTexture, GR_GL_TEXTURE_2D, atlas->fID); in drawSDFGlyphs() 345 callgl(TexParameteri, GR_GL_TEXTURE_2D, GR_GL_TEXTURE_MAG_FILTER, GR_GL_LINEAR); in drawSDFGlyphs() 346 callgl(TexParameteri, GR_GL_TEXTURE_2D, GR_GL_TEXTURE_MIN_FILTER, GR_GL_LINEAR); in drawSDFGlyphs()
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/external/skia/tools/gpu/atlastext/ |
D | GLTestAtlasTextRenderer.cpp | 287 callgl(BindTexture, GR_GL_TEXTURE_2D, id); in createTexture() 288 callgl(TexImage2D, GR_GL_TEXTURE_2D, 0, internalFormat, width, height, 0, externalFormat, type, in createTexture() 330 callgl(BindTexture, GR_GL_TEXTURE_2D, atlasTexture->fID); in setTextureData() 331 callgl(TexSubImage2D, GR_GL_TEXTURE_2D, 0, x, y, width, height, externalFormat, type, data); in setTextureData() 345 callgl(BindTexture, GR_GL_TEXTURE_2D, atlas->fID); in drawSDFGlyphs() 346 callgl(TexParameteri, GR_GL_TEXTURE_2D, GR_GL_TEXTURE_MAG_FILTER, GR_GL_LINEAR); in drawSDFGlyphs() 347 callgl(TexParameteri, GR_GL_TEXTURE_2D, GR_GL_TEXTURE_MIN_FILTER, GR_GL_LINEAR); in drawSDFGlyphs()
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/external/skqp/src/gpu/gl/ |
D | GrGLTexture.cpp | 20 case GR_GL_TEXTURE_2D: in TextureTypeFromTarget() 34 return GR_GL_TEXTURE_2D; in target_from_texture_type() 41 return GR_GL_TEXTURE_2D; in target_from_texture_type()
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D | GrGLGpu.cpp | 633 } else if (GR_GL_TEXTURE_2D != idDesc->fInfo.fTarget) { in check_backend_texture() 753 GR_GL_TEXTURE_2D != info.fTarget) { in onWrapBackendTextureAsRenderTarget() 1657 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, colorID)); in getCompatibleStencilIndex() 1658 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, in getCompatibleStencilIndex() 1661 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, in getCompatibleStencilIndex() 1664 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, in getCompatibleStencilIndex() 1667 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, in getCompatibleStencilIndex() 1680 GL_ALLOC_CALL(this->glInterface(), TexImage2D(GR_GL_TEXTURE_2D, in getCompatibleStencilIndex() 1695 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, 0)); in getCompatibleStencilIndex() 1704 GR_GL_TEXTURE_2D, in getCompatibleStencilIndex() [all …]
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D | GrGLRenderTarget.cpp | 104 return GrBackendFormat::MakeGL(fRTFormat, GR_GL_TEXTURE_2D); in backendFormat()
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D | GrGLDefines.h | 150 #define GR_GL_TEXTURE_2D 0x0DE1 macro
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D | GrGLCaps.cpp | 2324 if (glSrcTexture && glSrcTexture->target() != GR_GL_TEXTURE_2D) { in initDescForDstCopy() 3045 return GrBackendFormat::MakeGL(this->configSizedInternalFormat(config), GR_GL_TEXTURE_2D); in getBackendFormatFromGrColorType()
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/external/skia/src/gpu/gl/ |
D | GrGLCaps.cpp | 4280 return GrBackendFormat::MakeGL(GrGLFormatToEnum(format), GR_GL_TEXTURE_2D); in onGetDefaultBackendFormat() 4291 return GrBackendFormat::MakeGL(GR_GL_COMPRESSED_RGB8_ETC2, GR_GL_TEXTURE_2D); in getBackendFormatFromCompressionType() 4294 return GrBackendFormat::MakeGL(GR_GL_COMPRESSED_ETC1_RGB8, GR_GL_TEXTURE_2D); in getBackendFormatFromCompressionType() 4300 GR_GL_TEXTURE_2D); in getBackendFormatFromCompressionType() 4306 GR_GL_TEXTURE_2D); in getBackendFormatFromCompressionType() 4351 GrBackendFormat::MakeGL(GR_GL_ALPHA8, GR_GL_TEXTURE_2D) }, in getTestingCombinations() 4353 GrBackendFormat::MakeGL(GR_GL_R8, GR_GL_TEXTURE_2D) }, in getTestingCombinations() 4355 GrBackendFormat::MakeGL(GR_GL_RGB565, GR_GL_TEXTURE_2D) }, in getTestingCombinations() 4357 GrBackendFormat::MakeGL(GR_GL_RGBA4, GR_GL_TEXTURE_2D) }, in getTestingCombinations() 4359 GrBackendFormat::MakeGL(GR_GL_RGBA8, GR_GL_TEXTURE_2D) }, in getTestingCombinations() [all …]
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D | GrGLGpu.cpp | 191 case GR_GL_TEXTURE_2D: in gl_target_to_binding_index() 691 } else if (GR_GL_TEXTURE_2D != desc->fTarget) { in check_backend_texture() 743 if (GR_GL_TEXTURE_2D != desc->fTarget) { in check_compressed_backend_texture() 1330 texDesc.fTarget = GR_GL_TEXTURE_2D; in onCreateTexture() 1403 this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, tex->textureID()); in onCreateTexture() 1404 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D, i, 0, 0, levelWidth, levelHeight, in onCreateTexture() 1426 desc.fTarget = GR_GL_TEXTURE_2D; in onCreateCompressedTexture() 1437 this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, 0); in onCreateCompressedTexture() 1492 info.fTarget = GR_GL_TEXTURE_2D; in onCreateCompressedBackendTexture() 1502 this->bindTextureToScratchUnit(GR_GL_TEXTURE_2D, 0); in onCreateCompressedBackendTexture() [all …]
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D | GrGLTexture.cpp | 20 case GR_GL_TEXTURE_2D: in TextureTypeFromTarget() 33 return GR_GL_TEXTURE_2D; in target_from_texture_type()
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D | GrGLRenderTarget.cpp | 99 return GrBackendFormat::MakeGL(GrGLFormatToEnum(fRTFormat), GR_GL_TEXTURE_2D); in backendFormat()
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D | GrGLDefines.h | 152 #define GR_GL_TEXTURE_2D 0x0DE1 macro
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/external/skia/tests/ |
D | TraceMemoryDumpTest.cpp | 92 desc.fTarget = GR_GL_TEXTURE_2D; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 109 desc.fTarget = GR_GL_TEXTURE_2D; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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D | TextureBindingsResetTest.cpp | 29 targets.push_back({GR_GL_TEXTURE_2D, GR_GL_TEXTURE_BINDING_2D}); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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D | EGLImageTest.cpp | 106 if (GR_GL_TEXTURE_2D != texInfo.fTarget) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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D | DeferredDisplayListTest.cpp | 1090 for (GrGLenum target : { GR_GL_TEXTURE_EXTERNAL, GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_2D } ) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 1104 if (GR_GL_TEXTURE_2D != target && mipMapped == GrMipMapped::kYes) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 1113 if (GR_GL_TEXTURE_2D == target) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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D | VkHardwareBufferTest.cpp | 239 GR_GL_CALL_NOERRCHECK(fGLCtx->gl(), BindTexture(GR_GL_TEXTURE_2D, fTexID)); in importHardwareBuffer() 262 textureInfo.fTarget = GR_GL_TEXTURE_2D; in importHardwareBufferForRead() 290 textureInfo.fTarget = GR_GL_TEXTURE_2D; in importHardwareBufferForWrite()
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D | BackendAllocationTest.cpp | 793 GrBackendFormat format = GrBackendFormat::MakeGL(combo.fFormat, GR_GL_TEXTURE_2D); in DEF_GPUTEST_FOR_ALL_GL_CONTEXTS()
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/external/skqp/src/gpu/ |
D | GrBackendSurface.cpp | 28 case GR_GL_TEXTURE_2D: in GrBackendFormat() 51 static constexpr GrGLenum k2D = GR_GL_TEXTURE_2D; in getGLTarget()
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/external/skia/src/gpu/ |
D | GrBackendSurface.cpp | 79 case GR_GL_TEXTURE_2D: in GrBackendFormat() 539 *outInfo = GrGLTextureInfo{ GR_GL_TEXTURE_2D, in getGLTextureInfo()
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D | GrAHardwareBufferUtils.cpp | 239 GrGLuint target = isRenderable ? GR_GL_TEXTURE_2D : GR_GL_TEXTURE_EXTERNAL; in make_gl_backend_texture()
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