Searched refs:GR_GL_TEXTURE_MIN_LOD (Results 1 – 4 of 4) sorted by relevance
218 #define GR_GL_TEXTURE_MIN_LOD 0x813A macro
3011 GL_CALL(TexParameterf(target, GR_GL_TEXTURE_MIN_LOD, newSamplerParams.fMinLOD)); in bindTexture()
220 #define GR_GL_TEXTURE_MIN_LOD 0x813A macro
2862 GL_CALL(TexParameterf(target, GR_GL_TEXTURE_MIN_LOD, newSamplerState.fMinLOD)); in bindTexture()