Searched refs:GR_GL_TIMEOUT_IGNORED (Results 1 – 5 of 5) sorted by relevance
328 SkASSERT(timeout == GR_GL_TIMEOUT_IGNORED); in setupFenceSync()
1057 #define GR_GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull macro
4287 GL_CALL(WaitSync(glSem->sync(), 0, GR_GL_TIMEOUT_IGNORED)); in waitSemaphore()
1097 #define GR_GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull macro
4160 GL_CALL(WaitSync(glSem->sync(), 0, GR_GL_TIMEOUT_IGNORED)); in waitSemaphore()