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Searched refs:Get2DTextureType (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DRenderbufferVk.cpp135 viewType = vk::Get2DTextureType(imageVk->getImage()->getLayerCount(), in setStorageEGLImageTarget()
Dvk_utils.h372 gl::TextureType Get2DTextureType(uint32_t layerCount, GLint samples);
Dvk_utils.cpp539 gl::TextureType Get2DTextureType(uint32_t layerCount, GLint samples) in Get2DTextureType() function
DFramebufferVk.cpp813 gl::TextureType textureType = vk::Get2DTextureType(depthStencilImage->getLayerCount(), in blit()
Dvk_helpers.cpp3935 gl::TextureType arrayType = Get2DTextureType(layerCount, image.getSamples()); in initReadViews()
4000 gl::TextureType viewType = Get2DTextureType(1, image.getSamples()); in getLevelLayerDrawImageView()
DTextureVk.cpp702 gl::TextureType stagingTextureType = vk::Get2DTextureType(layerCount, samples); in copySubImageImplWithDraw()