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Searched refs:GetCoverageSampleCount (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp159 uint32_t GetCoverageSampleCount(const gl::State &glState, FramebufferVk *drawFramebuffer) in GetCoverageSampleCount() function
2532 uint32_t coverageSampleCount = GetCoverageSampleCount(glState, mDrawFramebuffer); in updateSampleMask()