Searched refs:GetGLString (Results 1 – 1 of 1) sorted by relevance
60 const char *GetGLString(EGLint name) in GetGLString() function97 std::cout << "\tVendor: " << GetGLString(GL_VENDOR) << std::endl; in TEST_P()98 std::cout << "\tVersion: " << GetGLString(GL_VERSION) << std::endl; in TEST_P()99 std::cout << "\tRenderer: " << GetGLString(GL_RENDERER) << std::endl; in TEST_P()100 std::cout << "\tShader: " << GetGLString(GL_SHADING_LANGUAGE_VERSION) << std::endl; in TEST_P()103 for (auto extension : ParseExtensions(GetGLString(GL_EXTENSIONS))) in TEST_P()