Searched refs:GetReturnSlotCount (Results 1 – 9 of 9) sorted by relevance
98 inline int GetReturnSlotCount() const { return return_slot_count_; } in GetReturnSlotCount() function
735 DCHECK_EQ(state->frame()->GetReturnSlotCount(), 0); in AdjustStackPointerForTailCall()4439 required_slots -= frame()->GetReturnSlotCount(); in AssembleConstructFrame()4468 if (frame()->GetReturnSlotCount() > 0) { in AssembleConstructFrame()4469 __ AllocateStackSpace(frame()->GetReturnSlotCount() * kSystemPointerSize); in AssembleConstructFrame()4479 const int returns = frame()->GetReturnSlotCount(); in AssembleReturn()
4753 required_slots -= frame()->GetReturnSlotCount(); in AssembleConstructFrame()4767 if (frame()->GetReturnSlotCount() > 0) { in AssembleConstructFrame()4768 __ AllocateStackSpace(frame()->GetReturnSlotCount() * kSystemPointerSize); in AssembleConstructFrame()4778 const int returns = frame()->GetReturnSlotCount(); in AssembleReturn()
3742 required_slots -= frame()->GetReturnSlotCount(); in AssembleConstructFrame()3764 const int returns = frame()->GetReturnSlotCount(); in AssembleConstructFrame()3774 const int returns = frame()->GetReturnSlotCount(); in AssembleReturn()
3783 required_slots -= frame()->GetReturnSlotCount(); in AssembleConstructFrame()3801 const int returns = frame()->GetReturnSlotCount(); in AssembleConstructFrame()3812 const int returns = frame()->GetReturnSlotCount(); in AssembleReturn()
4674 required_slots -= frame()->GetReturnSlotCount(); in AssembleConstructFrame()4692 const int returns = frame()->GetReturnSlotCount(); in AssembleConstructFrame()4703 const int returns = frame()->GetReturnSlotCount(); in AssembleReturn()
2934 const int returns = RoundUp(frame()->GetReturnSlotCount(), 2); in AssembleConstructFrame()3099 const int returns = RoundUp(frame()->GetReturnSlotCount(), 2); in AssembleReturn()
4007 const int returns = frame()->GetReturnSlotCount(); in AssembleConstructFrame()4037 const int returns = frame()->GetReturnSlotCount(); in AssembleReturn()
4289 const int returns = frame()->GetReturnSlotCount(); in AssembleConstructFrame()4320 const int returns = frame()->GetReturnSlotCount(); in AssembleReturn()